[Feature] Allowed and Banned Autonomy (based on Clubs from GT)
I know that Sims 4 gets some flack for recycling/reusing packs themes and features, but I see it more as evolving and improving upon itself. With that in mind I think it would be a great idea to recycle and use the GT Club concept as a Simology autonomous habits/actions panel for each Sim (that can be edited at anytime like likes/dislikes and normal clubs).
If this is too much to work for non-households then just apply to active households. Also, if likes/dislikes do not get overhauled to whitelisting/blacklisting the respective actions/skills/etc. autonomy wise, then this could be used in lieu of.
Basically, each Sim would have 5 (or more) mostly likely autonomous actions and 5 (or more) never done autonomous actions. To finally help those who hate it when their Sims do _______! when they dislike it, or the player just don't want it in their game/household.
If it is an obvious hijack of the Club system, well it is pretty much already set up, but instead of it applying to a club/club gatherings— is just always active and each household member has a unique list.
Otherwise it can be more broad:
- No autonomous Mean Actions or Social Interactions.
- No autonomous Mischief Actions or Social Interactions.
- etc.
Or allow one and not the other, Mean for example:
- Allow Autonomous Mean Social Interactions.
- No Autonomous Mean Actions (like Fighting, Scaring, etc.).
Mischief:
- Allow Deception Actions and Social Interactions.
- No Autonomous Pranking Actions and Social Interactions.
This is an opportunity to be able to allow Full Autonomy, knowing what they are most likely going to do when you are not babysitting them, and knowing what they are not going to do without player action.