Forum Discussion
7 years ago
This is a great thread. I hope the devs are listening. :)
Here are some things I'd like to see in the game. This might turn into a long post...
1. More build items and features/functions: This is way at the top of my list. I've been traipsing through the forums and noticed a lot of builder simmers saying that they feel forgotten by the devs. I was never much a builder in the other sim generations, but this time around I have become more interested in architecture and design. I think you should listen more to the building simmers out there.
- Stairs: Give me more stair types! Just pack them in there! I will shout this from the rooftops until they are added. I feel we are really lacking the ability to create stunning foyers and entryhalls and the one, straight stair type is so incredibly inhibiting! Consider adding split stairs, winder switch stairs, spiral stairs, s-bends, beautiful fancy curved stairs, (elevators or maybe transporters if you're an alien?), etc. It would make so many simmers happy. We're waiting.
- Ponds: Everyone says it but bring the pond tool back. Think about how great it might work with the Pets add on - dogs could jump in and make their owners mad, or people can go for a dip and come out with duck itch. I mean the tool itself is a must in my opinion, but there are so many avenues to make them interactive and entertaining.
- Landscape Tool: This is just a basic, come on. How cool would it be if you could incorporate this into making caves (for the most adventurous sims and pets) or maybe tunnels/land bridges? You could also use it for water features, like making a waterfall and then be able to add a stone wallpaper on the side. Something else to consider is how great it would be to make a house and then be able to manipulate the landscape so there is an outside exit to the basement level (like, two storeys showing to the street and three storeys showing at the back of the house). You don't just have to make choppy or uneven yards with the landscape tool.
- Different Foundations for Different Buildings: This is another must - it is infuriating to have only one foundation level for ALL buildings on a lot. I don't want my garden shed to be on the same level as my mansion. It makes no sense and everyone is mad about it...so...we're waiting.
- Raised Platforms/Stages: I think I remember this being in one of the past Sims games (TS3 maybe?) but I loved this feature. You can use it for a stage, obviously, but it also works great for things like throne rooms, music rooms, a raised outdoor bbq area near the pool, a little raised area for a tub in a luxury bathroom, maybe you could make your own podiums with them if you have a political sim, I mean it's actually really versatile. I think it would be great if you could change its size kind of like a room by dragging the sides.
2. Gameplay:
- Dining Together: I'm not going to beat a dead horse and talk about the atrocious table manners that sims have getting up and smooching in the middle of meals and whatnot, but one thing that just kiiiiills the gameplay for me is when my sims resort to ransacking the fridge like rabid animals at any and all times when they're a family unit. I want family meal time without disabling autonomy or the migraines. We have a Family Oriented trait it! It would make sense for these sims to want to herd the clan into the dining room and eat butternut gnocchi together! They should even get a boost from family meal time! So my idea is this - if there are multiple family members on a lot and they're getting hungry maybe there could be a pop-up saying "Family/Group Meal?" to which you could reply "Yes" and keep the scavengers at bay (unless they're going to die of hunger) until you make a group meal for everyone and call everyone to eat together. It would just make things so much easier and gameplay would be so much smoother and more enjoyable if there was juuust a little support from the game at keeping the simlings a little more civilized. If you want your pantry destroyed by semi-hungry sims then choose "No" or maybe allow the feature to be disabled entirely.
- Part Time Jobs: I think these should be available for young adults - elders again. I think it would add some more jobs and also vary the gameplay a little more. You could include service jobs and administrative office/secretarial jobs, construction, etc. The career progression does not have to be super drastic, maybe 5 levels at the most.
- Fashion Designer: This should be a career choice considering there is a fashion district in San Myshuno. It could add a lot of extra content as well like sewing (or sewing machines yaaaas!), knitting - you could knit your cat or dog a sweater, bring back the design table, and even throw in a dress mannequin that can be used as a skill object or destroyed by unruly sims. It would just make more sense to create a fashion icon in the fashion district. Another thing I was thinking about was maybe if you reach a high enough level in this career track you could get a bonus which would help you buy a boutique, for example, and add some extra positive traits to your business from the beginning. Just a thought. In general I think the game would benefit from some more careers anyways, whatever they may be.
- Renown/Infamy: I think it would be great (and hilarious) if we could rack up some points of renown or infamy which will influence how other sims or acquaintances view one another. If your sim is a level 10 in the criminal career track and is constantly evil then good sims should snub them/be more hostile or scared of them, and other evil sims should adore them. I mean you must be a well known evil-doer by that point. Alternatively, if your sim is always out volunteering then you should have more favorable reactions from your neighbors from the outset and maybe have a bonus in making friends. I think it would add more depth of gameplay and fun.
- Newspapers: I want them back. :( Even in apartments. Just think, you can put some dog poop in one and light it on fire to prank your neighbors (if you're a mischevious sim).
- Burglars, Polic, Firemen, etc.: I saw a few posts in this thread and I think that it would be good to add these elements back into the game for a bit of fun. I mean it makes no sense to have ZERO police or crime in San Myshuno at least, right? And if you have a high level criminal career maybe you should be able to pay off the cops too. :P
That's all I can think of for now, I might pop in with some more later.
Here are some things I'd like to see in the game. This might turn into a long post...
1. More build items and features/functions: This is way at the top of my list. I've been traipsing through the forums and noticed a lot of builder simmers saying that they feel forgotten by the devs. I was never much a builder in the other sim generations, but this time around I have become more interested in architecture and design. I think you should listen more to the building simmers out there.
- Stairs: Give me more stair types! Just pack them in there! I will shout this from the rooftops until they are added. I feel we are really lacking the ability to create stunning foyers and entryhalls and the one, straight stair type is so incredibly inhibiting! Consider adding split stairs, winder switch stairs, spiral stairs, s-bends, beautiful fancy curved stairs, (elevators or maybe transporters if you're an alien?), etc. It would make so many simmers happy. We're waiting.
- Ponds: Everyone says it but bring the pond tool back. Think about how great it might work with the Pets add on - dogs could jump in and make their owners mad, or people can go for a dip and come out with duck itch. I mean the tool itself is a must in my opinion, but there are so many avenues to make them interactive and entertaining.
- Landscape Tool: This is just a basic, come on. How cool would it be if you could incorporate this into making caves (for the most adventurous sims and pets) or maybe tunnels/land bridges? You could also use it for water features, like making a waterfall and then be able to add a stone wallpaper on the side. Something else to consider is how great it would be to make a house and then be able to manipulate the landscape so there is an outside exit to the basement level (like, two storeys showing to the street and three storeys showing at the back of the house). You don't just have to make choppy or uneven yards with the landscape tool.
- Different Foundations for Different Buildings: This is another must - it is infuriating to have only one foundation level for ALL buildings on a lot. I don't want my garden shed to be on the same level as my mansion. It makes no sense and everyone is mad about it...so...we're waiting.
- Raised Platforms/Stages: I think I remember this being in one of the past Sims games (TS3 maybe?) but I loved this feature. You can use it for a stage, obviously, but it also works great for things like throne rooms, music rooms, a raised outdoor bbq area near the pool, a little raised area for a tub in a luxury bathroom, maybe you could make your own podiums with them if you have a political sim, I mean it's actually really versatile. I think it would be great if you could change its size kind of like a room by dragging the sides.
2. Gameplay:
- Dining Together: I'm not going to beat a dead horse and talk about the atrocious table manners that sims have getting up and smooching in the middle of meals and whatnot, but one thing that just kiiiiills the gameplay for me is when my sims resort to ransacking the fridge like rabid animals at any and all times when they're a family unit. I want family meal time without disabling autonomy or the migraines. We have a Family Oriented trait it! It would make sense for these sims to want to herd the clan into the dining room and eat butternut gnocchi together! They should even get a boost from family meal time! So my idea is this - if there are multiple family members on a lot and they're getting hungry maybe there could be a pop-up saying "Family/Group Meal?" to which you could reply "Yes" and keep the scavengers at bay (unless they're going to die of hunger) until you make a group meal for everyone and call everyone to eat together. It would just make things so much easier and gameplay would be so much smoother and more enjoyable if there was juuust a little support from the game at keeping the simlings a little more civilized. If you want your pantry destroyed by semi-hungry sims then choose "No" or maybe allow the feature to be disabled entirely.
- Part Time Jobs: I think these should be available for young adults - elders again. I think it would add some more jobs and also vary the gameplay a little more. You could include service jobs and administrative office/secretarial jobs, construction, etc. The career progression does not have to be super drastic, maybe 5 levels at the most.
- Fashion Designer: This should be a career choice considering there is a fashion district in San Myshuno. It could add a lot of extra content as well like sewing (or sewing machines yaaaas!), knitting - you could knit your cat or dog a sweater, bring back the design table, and even throw in a dress mannequin that can be used as a skill object or destroyed by unruly sims. It would just make more sense to create a fashion icon in the fashion district. Another thing I was thinking about was maybe if you reach a high enough level in this career track you could get a bonus which would help you buy a boutique, for example, and add some extra positive traits to your business from the beginning. Just a thought. In general I think the game would benefit from some more careers anyways, whatever they may be.
- Renown/Infamy: I think it would be great (and hilarious) if we could rack up some points of renown or infamy which will influence how other sims or acquaintances view one another. If your sim is a level 10 in the criminal career track and is constantly evil then good sims should snub them/be more hostile or scared of them, and other evil sims should adore them. I mean you must be a well known evil-doer by that point. Alternatively, if your sim is always out volunteering then you should have more favorable reactions from your neighbors from the outset and maybe have a bonus in making friends. I think it would add more depth of gameplay and fun.
- Newspapers: I want them back. :( Even in apartments. Just think, you can put some dog poop in one and light it on fire to prank your neighbors (if you're a mischevious sim).
- Burglars, Polic, Firemen, etc.: I saw a few posts in this thread and I think that it would be good to add these elements back into the game for a bit of fun. I mean it makes no sense to have ZERO police or crime in San Myshuno at least, right? And if you have a high level criminal career maybe you should be able to pay off the cops too. :P
That's all I can think of for now, I might pop in with some more later.