Forum Discussion
7 years ago
Thank you for this opportunity. Here it goes:
Gameplay
- Real Estate: You can't invest in buildings as in TS3 and earn money with them. I don’t like to work, so my sims used to get money investing in buildings and every week they just collected the money. This is not an option anymore.
- Moving Out: When a Sim wants to move out from the family home, it is very difficult to do it. There should be a more logic and user-friendly way to do it and manage the money transfer.
- School graduation? I was playing a child, that’s really strange in my game play, and I waited and waited to age up for the graduation day to come. I searched the internet and I couldn’t find anything related to that, so I guess there is no school graduation. Why?
- Traits should be more important in a sims life.
- Teleporting: I know we can’t have cars or bicycles because there is no open world, but at least when a Sim is leaving the house to go somewhere else there should be an animation to make the Sim leave the house instead of just teleporting to the place, as sims do when they are leaving for work. It makes the game more realistic.
- Different sims showing up: It makes sense that certain sims will attend some places more frequently due to their skills and traits, that’s realistic. The problem is that you see exactly same sims over and over in the same places. That should be balanced. For example, if 5 sims should attend the place, 4 of them should be taken regarding traits and skills and one should be totally random.
- Cooking should be more realistic so that you cannot cook any meal without the required ingredients. That’s true for some meals, but not for all.
- We need a grocery store to buy ingredients. Getting them just on the fridge is not realistic.
- Why can’t sims swim in lakes, oceans, etc.? I guess it will be released in a future pack.
- Needs decay is way too fast. Vital daily routines consumes most of the day: sleeping, eating, etc. Needs decay very quickly. I don’t like the steel bladder trait or similar traits because I like to play a game very realistic but these activities are way too consuming. Balance please!
- Time change: Time goes by so fast in all the sims series. The first thing I do when I play a Sim iteration for the first time is to look for a change-time mod. There is a cheat in the game that in some aspect changes that, but it messes up things very badly. We have to use external mods to get this feature, which is not fair because it can be done within the game.
- Drinking/eating consumes a lot of time. My sim sits for eating the meal and most of the time he/she is not eating at all, just sits there doing nothing. Why? There is a mod (there’s always a mod that fixes the game mess) that corrects this thing, but again: why should we use an external code to fix what can be fixed within the game? Balance please!
- The Open World is not an option in this game, it bothers me a lot but… ok, I could cope with it in some way, but a loading screen for every move is just insane. Could they just be restricted when you move to another area/district? Balance please!
- The phone rings too much. I get too many phone calls that interrupts what I’m doing. Besides, when I’m playing in x3 speed and receive a call, the speed automatically changes to x1. Some times this situation repeats over and over again making the game tedious. Balance please! Yesterday I was literally stalked by a workmate who called me 5 times for different things in less than 3 sims hours.
- Neighbours are too noisy. It is very realistic that your neighbor sometimes bothers you with some noise. The problem comes when it is repeated almost every night. Really? Please, again, BALANCE!
- More careers: DJ career, Policeman
- More dancing options. Who dances like Sims do?????
- Burglars and alarm system for the house.
- More mean interactions.
- More hobbies and activities: table games, more arcade machines, table tennis, puzzles, sticker collection (with the ability to exchange them), etc.
- “Relax in bed” back and the ability to read on bed.
- A better genealogy system.
- Some NPC Jobs like adoption service, newspaper delivery, etc.
- More activities for the pool: volleyball, swimming races, etc.
- Where is the gardening channel on TV?
- Story progression is a must in a life simulator game.
- The ability to customize the work clothes.
- More realistic ghosts: they should be scary at first, as vamps. The fear emotion should be added.
- More realistic social interactions accordingly to the situation: I can yell at someone and suddenly we smile at each other as if nothing happened. Emotions should be more realistic and important.
Objects/Buildings
- Objects restriction: Some objects cannot be obtained unless you reach the top of a certain career. This is a restriction that I don’t like at all. I know you can cheat and unlock them, but I don’t like to cheat. Having in mind that you cannot change to another career branch once you finish the other it means that some objects will never be available. Really? Really? Really?
- No dog house? Why? Should it be released in a future stuff pack for 10€?
- No Sprinklers? Why? I love gardening but it is quite tedious to do it. I guess it will be released in a future stuff pack for 10€.
- Some buildings are missing: Cemetery/Graveyard, Town Hall, Grocery Store, beaches, etc.
- Stairs: I always wanted to have those L-shaped stairs.
- Working cabinets for the kitchen to store ingredients.
- More doors for the house.
- Smaller telescope and microscope.
Customization
- Three traits are not enough to make a unique sim/pet.
- Color Palette: CASt should come back or at least items should have more color options.
- More skin tones.
- More tattoos and the ability to get them outside CAS.
- The option to change the color of windows and doors differently for the outside and the inside.
- The ability to build different foundations levels on a house.
- The ability to build apartments outside San Myshuno.
- World customization: I know that an open world is not an option in this game iteration, but at least we could get the option to change some features of the world with some kind of static template.
- Lot orientation: I guess this would be impossible to do it, but I would like to change the orientation of the lot. Sometimes you build a beautiful 20x30 lot that doesn't align properly on a 30x20 lot.
- Special Lot type: we don't like restrictions. There are some special lots like The Bluffs, Ancient Ruins, etc. that cannot be changed in the game unless you use a mod. Please, do not force us to use external mods for things that can be done within the game.
- Apartments type: Very similar to the one before: apartments cannot be changed to, for example, a Nightclub, even those with just one apartment in the building.
- Special Lot tratis: The same as before. Why can't I change the trait of some lots? I love some apartments but I will not live in many of them because the trait of the lot cannot be changed. What is more, some traits also makes impossible to remove some build/buy objects that are tied to them because of these tratis. There is one apartment which I cannot recall the name, with beautiful views of the ocean and the entrance hall, which cannot be moved, is just in the side of the house with the best view.
- Apartment restrictions: More and more restrictions: We cannot change the distribution of the apartments in the same building, just one apartment.
- Some worlds are tiny and some others are ridiculously tiny: Forgotten Hollow, Magnolia Promenade.
- Object color matching: when you want to place different wooden objects, for example, it's almost impossible to match the wood color between them.
Resuming it all, please listen to us when we say: less restrictions and more customization.
Thank you.
Gameplay
- Real Estate: You can't invest in buildings as in TS3 and earn money with them. I don’t like to work, so my sims used to get money investing in buildings and every week they just collected the money. This is not an option anymore.
- Moving Out: When a Sim wants to move out from the family home, it is very difficult to do it. There should be a more logic and user-friendly way to do it and manage the money transfer.
- School graduation? I was playing a child, that’s really strange in my game play, and I waited and waited to age up for the graduation day to come. I searched the internet and I couldn’t find anything related to that, so I guess there is no school graduation. Why?
- Traits should be more important in a sims life.
- Teleporting: I know we can’t have cars or bicycles because there is no open world, but at least when a Sim is leaving the house to go somewhere else there should be an animation to make the Sim leave the house instead of just teleporting to the place, as sims do when they are leaving for work. It makes the game more realistic.
- Different sims showing up: It makes sense that certain sims will attend some places more frequently due to their skills and traits, that’s realistic. The problem is that you see exactly same sims over and over in the same places. That should be balanced. For example, if 5 sims should attend the place, 4 of them should be taken regarding traits and skills and one should be totally random.
- Cooking should be more realistic so that you cannot cook any meal without the required ingredients. That’s true for some meals, but not for all.
- We need a grocery store to buy ingredients. Getting them just on the fridge is not realistic.
- Why can’t sims swim in lakes, oceans, etc.? I guess it will be released in a future pack.
- Needs decay is way too fast. Vital daily routines consumes most of the day: sleeping, eating, etc. Needs decay very quickly. I don’t like the steel bladder trait or similar traits because I like to play a game very realistic but these activities are way too consuming. Balance please!
- Time change: Time goes by so fast in all the sims series. The first thing I do when I play a Sim iteration for the first time is to look for a change-time mod. There is a cheat in the game that in some aspect changes that, but it messes up things very badly. We have to use external mods to get this feature, which is not fair because it can be done within the game.
- Drinking/eating consumes a lot of time. My sim sits for eating the meal and most of the time he/she is not eating at all, just sits there doing nothing. Why? There is a mod (there’s always a mod that fixes the game mess) that corrects this thing, but again: why should we use an external code to fix what can be fixed within the game? Balance please!
- The Open World is not an option in this game, it bothers me a lot but… ok, I could cope with it in some way, but a loading screen for every move is just insane. Could they just be restricted when you move to another area/district? Balance please!
- The phone rings too much. I get too many phone calls that interrupts what I’m doing. Besides, when I’m playing in x3 speed and receive a call, the speed automatically changes to x1. Some times this situation repeats over and over again making the game tedious. Balance please! Yesterday I was literally stalked by a workmate who called me 5 times for different things in less than 3 sims hours.
- Neighbours are too noisy. It is very realistic that your neighbor sometimes bothers you with some noise. The problem comes when it is repeated almost every night. Really? Please, again, BALANCE!
- More careers: DJ career, Policeman
- More dancing options. Who dances like Sims do?????
- Burglars and alarm system for the house.
- More mean interactions.
- More hobbies and activities: table games, more arcade machines, table tennis, puzzles, sticker collection (with the ability to exchange them), etc.
- “Relax in bed” back and the ability to read on bed.
- A better genealogy system.
- Some NPC Jobs like adoption service, newspaper delivery, etc.
- More activities for the pool: volleyball, swimming races, etc.
- Where is the gardening channel on TV?
- Story progression is a must in a life simulator game.
- The ability to customize the work clothes.
- More realistic ghosts: they should be scary at first, as vamps. The fear emotion should be added.
- More realistic social interactions accordingly to the situation: I can yell at someone and suddenly we smile at each other as if nothing happened. Emotions should be more realistic and important.
Objects/Buildings
- Objects restriction: Some objects cannot be obtained unless you reach the top of a certain career. This is a restriction that I don’t like at all. I know you can cheat and unlock them, but I don’t like to cheat. Having in mind that you cannot change to another career branch once you finish the other it means that some objects will never be available. Really? Really? Really?
- No dog house? Why? Should it be released in a future stuff pack for 10€?
- No Sprinklers? Why? I love gardening but it is quite tedious to do it. I guess it will be released in a future stuff pack for 10€.
- Some buildings are missing: Cemetery/Graveyard, Town Hall, Grocery Store, beaches, etc.
- Stairs: I always wanted to have those L-shaped stairs.
- Working cabinets for the kitchen to store ingredients.
- More doors for the house.
- Smaller telescope and microscope.
Customization
- Three traits are not enough to make a unique sim/pet.
- Color Palette: CASt should come back or at least items should have more color options.
- More skin tones.
- More tattoos and the ability to get them outside CAS.
- The option to change the color of windows and doors differently for the outside and the inside.
- The ability to build different foundations levels on a house.
- The ability to build apartments outside San Myshuno.
- World customization: I know that an open world is not an option in this game iteration, but at least we could get the option to change some features of the world with some kind of static template.
- Lot orientation: I guess this would be impossible to do it, but I would like to change the orientation of the lot. Sometimes you build a beautiful 20x30 lot that doesn't align properly on a 30x20 lot.
- Special Lot type: we don't like restrictions. There are some special lots like The Bluffs, Ancient Ruins, etc. that cannot be changed in the game unless you use a mod. Please, do not force us to use external mods for things that can be done within the game.
- Apartments type: Very similar to the one before: apartments cannot be changed to, for example, a Nightclub, even those with just one apartment in the building.
- Special Lot tratis: The same as before. Why can't I change the trait of some lots? I love some apartments but I will not live in many of them because the trait of the lot cannot be changed. What is more, some traits also makes impossible to remove some build/buy objects that are tied to them because of these tratis. There is one apartment which I cannot recall the name, with beautiful views of the ocean and the entrance hall, which cannot be moved, is just in the side of the house with the best view.
- Apartment restrictions: More and more restrictions: We cannot change the distribution of the apartments in the same building, just one apartment.
- Some worlds are tiny and some others are ridiculously tiny: Forgotten Hollow, Magnolia Promenade.
- Object color matching: when you want to place different wooden objects, for example, it's almost impossible to match the wood color between them.
Resuming it all, please listen to us when we say: less restrictions and more customization.
Thank you.