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Breville1011
2 months agoNew Scout
Wonderfully well thought out! Love every bit of the way you think!! Especially the orange trees đŸ˜‰ hopefully they will do this as a pack .
- Redrogue602 months agoSeasoned Hotshot
If I had my wish i.e. if I was calling the shots
- They would first refresh GTW and make Baking a Base Game Skill and add Perfume Making as its skill replacement for the pack.
- Next add Bakery & Perfume Shop Community Lot designations in the refresh with a few new associated Shop Items
- Front Door with Appropriate Decals
- Showcase Displays for a high end Perfume Shop
- Commercial Oven for the Bakery
- Appropriate Signage
- As a part of the Refresh if you have GTW & Seasons a Florist Shop Community Lot designation and a couple of associated Display Shelves & Refrigerated Case, Front Door and Signage Unlocks
- If you have GTW & Crystal Creations a Jewelry Store Designation would Unlock with any needed items
- Then Update all recipes (Cooking, Baking, Gourmet, not the Dine Out ones) into the now Base Game Categories in a more logical way.
- Next Implement the recipe changes that I outlined above with current Harvestables & Buyables
- Then make this pack and then further Update the recipes with the new Harvestables & Buyables as outlined
My thinking is that when you try to create a concept for the Sims you should try benefit the widest margins of the players. This is what I'm trying to do here.
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