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ChampandGirlie
10 months agoNew Spectator
It's a type of gameplay in the same way that vampires and werewolves are. Those were traditionally negative concepts but can be played in a light and fun way. Likewise, you can make Evergreen Harbor a polluted trash world full of dumpster diving and you can even vote for "sharing is caring". (I like cleaning mine up and I don't play with that but you can). There are also many stories and films of that type both classic and modern. It's a type of fiction.
For myself, I like having different characters with various things to do and different types of gameplay. I have to say that I don't love the idea of random break-ins but I'd want to be able to call the police on them. Some players definitely would. There are sims in the game with careers as criminals who have the evil trait so it goes along with them. I do agree that it adds the potential for interesting stories or challenges just like playing a lot challenge does or following a scenario or legacy contest does. It's not my hill to die on at all. It just seems like these would go together.
For myself, I like having different characters with various things to do and different types of gameplay. I have to say that I don't love the idea of random break-ins but I'd want to be able to call the police on them. Some players definitely would. There are sims in the game with careers as criminals who have the evil trait so it goes along with them. I do agree that it adds the potential for interesting stories or challenges just like playing a lot challenge does or following a scenario or legacy contest does. It's not my hill to die on at all. It just seems like these would go together.
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