pandacookiesims
4 hours agoSeasoned Scout
multiple pack career refresh
So, careers in the sims are becoming very stale. There are many packs adding new ways to make money, where the sim doesn't have to be employed. Sims can cook and sell dishes via the food sales table, craft and sell items via plopsy or sales table, raise livestock and garden and sell items to grocery stall, and even take odd jobs. As far as actual careers go, I think many need to be remade to add new branches
Base game
- astronaut: add an aeronautic engineer branch. This branch will focus on the rocket science skill and allow sims to desig blueprints for new rocketship models. The lack of rocketship models is frustrating. Firstly, travel to sixam is possible with GTW, though not very exciting, since it is just a lot with some collectibles. Sixam should be a destination world with NPC aliens and quest, but I digress. Like the scientist career, aeronautic engineers would have to think up new ideas for rocketship blueprints, collect materials, and then craft their new invention.
- criminal: add a burglar branch: this branch will introduce a new lockpick skill, allowing sims to pick locks on doors and safes (if get famous is installed) and burglary skill, which will influence the success rate of stealing valuable objects and disabling security features. There will also be new build mode objects such as functional security cameras, laser grids, and multi tools (a gadget for disabling security systems). Sims will be able to break and enter residential and community lots and steal a variety of items. Sims can also plan a heist, which involves staking out target venues in order to: identify entry and exit points, check the location of security cameras, alarms, and laser grids, and crafting multi tools. Planning a heist will improve the burglary skill and increase the success rate of lockpicking, disabling security systems, and navigating laser grids.
- culinary: add a barista branch. The barista branch will introduce a new barista skill and coffee bean harvestable Sims will now be able to grow coffee beans, create coffee blends, and unlock new food and drink recipes for the espresso bar. Like the mixology skill, improving the barista skill allows you to work with more coffee blends, create better quality food, and drinks, and unlock recipes. With the addition of the cozy bistro kit, I think there should be a barista branch/skill to match the aesthetic.
- entertainer: add singer branch and DJ branch. City living introduced the karaoke machine and singing skill and get together introduced the DJ booth and dj mixing skill. I think there should be a singer career so that sims can perform songs at microphones in lounges and a DJ branch, so sims can work at nightclubs.
- painter: add graffiti artist branch. City Living introduced the mural/spray paint object which allows sims to improve painting skill by making graffiti on murals. However, I believe this should have its own branch and allow sims to not only, spray paint on murals, but also on the ground and on walls. Sims can also get disciplined in parenthood in installed for making graffiti in places other than murals.
- writer: add graphic artist branch. This branch will focus on creating graphic and visual novels. The graphic novel will be like a comic series, released in chapters and can have various themes (I recommend a void critter graphic novel). The visual novel will be an electronic interactive novel series, released as chapters and can have various themes (I recommend martial arts/superpowers). Visual novels can be accessed via phone, computer, or tablet. This branch will also incorporate the painting skill, as in addition to writing a storyline, illustrations now have to be drawn as well.
- athlete: add a figure skating career (seasons). Self - explanatory. The skating rink is underutilized, and I also don't like the idea of only being able to improve fitness at a gym. I like that discover university introduced the soccer branch.
Eco lifestyle
- engineer: eco engineer branch. This branch will allow sims to design and craft new types of environmental equipment. Sims will have to design blueprints, gather materials, and craft their new inventions. New items include: air filter (to filter smog), kinetic generator (essentially an exercise bike with a generator attached) which allows sims to improve fitness skill and generate energy, water pumps (similar to horse ranch rancher's water feature).
Seasons
- gardener: add ikebana branch to flower arranging. The ikebana branch will match the aesthetic of snowy escape pack.