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Moochellie's avatar
Moochellie
Rising Scout
5 days ago

Sim Traits

I'd love if Sims could have more than just 3 traits. People irl are so much more complex and interesting and I think the same should go for Sims. 

It was so hard to choose which 3 traits to give my forever Sim because I reflected myself in her - active, cheerful and creative. Then I got Cats And Dogs and had to really think hard about which one to let go of so I could add dog lover. 

Has anyone else had this dilemma? 

7 Replies

  • You're not alone. One thing that bothers me is that we have hobbies traits AND hobbies likes /dislikes that don't totally match, so we don't even have a chance to replace these traits with the likes.

     You also made me think that we should really get an animals like/dislike category.

  • You may know already, but if you get the Growing Together Expansion Pack, you can increase the number of Traits to 6. That said, it would be nice to have more traits.

  • Growing Together adds the ability to have more traits. Sims have Self Discovery moments and will have a trait suggested based on their interests and activities which a player can accept or decline. They can go from 3 to 6 traits. It's very useful. Additional traits can also be added with cheats to fill those additional slots.

     

  • There are cheats to easily add extra traits to a sim outside of CAS. The stated reason- by a former dev who kinda screwed Sims 4 up in a lot of ways due to personal preference- that we only have 3 is because if you give a sim too many CAS traits they start to homogenize. 3 core traits makes one sim different from another with 3 other core traits, but if you give each one two more that match, they become a lot more similar. Which is fair enough, but also should be my choice, right?

    At the end of a Sim's life, depending on how much content you do with them, they can end up with well over 125 traits. So the 4 you get out of CAS (3 selected + Aspiration) aren't bogging them down for sure. A jump to 5 would be appreciated.

  • HollownessDevour's avatar
    HollownessDevour
    Seasoned Ace
    4 days ago

    To an extend that makes sense but not completely. Some traits are almost throwaway, and other's just really are skill/craft/career/enter specific pack feature boosting that don't overly mold or unmold an individual Sim's personality if stacked.

    If auto generated or done by the user a Sim can easily have  0-1+ traits for each key emotional/lifestyles/social/etc. traits, each yielding up to 4-8 assigned traits (10+ if optionals included).

    • Emotional 1+ trait (pretty much all the emotional traits)
    • Emotional 1-2 trait (as long as not conflicting) romantic aimed, optional (Romantic, Commitment Issues (though under "Social"), Jealous (though under "Social"), Romantically Reserved, Lovebug, Unflirty)
    • Hobby 0-1+ trait (honestly is having 0-2+ of these really going make or break a Sim?)
    • Lifestyle trait  1-2+ could still yield uniqueness (pretty much all)
    • Lifestyle trait diet aimed, optional (Foodie (though under "Hobby"), Glutton, Lactose Intolerant, Vegetarian)
    • Social 1+ trait (pretty much all the social traits)

     

    You still might want to soft cap emotional/lifestyle/social traits to be no more than 6-8 total used, but hobby and lifestyle-dietary aimed, should be as many or as few as one wants (as long as there isn't conflicts).

  • Moochellie's avatar
    Moochellie
    Rising Scout
    4 days ago

    Cool! I actually had no idea since I don't have the pack (yet).

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