AmaraRena
1 year agoNew Ace
Sims 4 Forever?
So there's not going to be a Sims 5 as apparently Project Rene is filling that spot. And apparently The Sims 4 is just going to go on forever as is. What I had hoped Sims 5 would figure out was how t...
I agree! The Sims Forever is silly. TS4's base game has always been a weak foundation for a Sims game. It was a definite step DOWN from TS3. That has plagued the game for a decade, now. Often, new packs or updates completely break the game. If they want to launch a sims forever game, then they need to launch one with a strong base game that is built to better accommodate add-ons.
Store worlds and/or blank worlds are also needed. There's Newcrest, but there are still distant building shells visible in gameplay, which throws an unnecessary constraint on build style. At the very least, we need completely blank slates without those shells.
I think something different might be going on. It's a hunch, but there's reasons why I think it. We know a bit about how the game is being updated with things like going to DX11 and 64bit, but I think there's more happening in the game logic we don't know about. The beneft of changing out the game logic is they can retain all of the expensive visual and audio assets they've made, and keep their TS4 player base intact without any risk of trying to sell us all a new game, but it's not the same old game inside the code any more. I think we're geting a sort of hybrid TS4/TS5 in the end with existing assets and new game code.
I really get what you're saying about the shells. I love most the TS4 worlds, but also want more control over how they look and feel.
If it allows them to give us better, larger worlds, then I'm all for it!
I think the people who make shells and street dressing should be making more actual playable lots instead. I keep hearing players want more lots to build on, and that the worlds contain a lot of shells and set details that make them harder to customise. I mean I like the worlds, but also I want to change them more than I can.
For example there's a clocktower/station in evergreen harbour that would have been an awesome playable lot instead of a shell. And people could change it however they want if it was playable.
I also have mixed feelings about those little areas in worlds where there's things like childrens play parks. They don't always fit the area I'm creating, I wish they were like mini-lots and I could choose what goes there. Like a little park, or comunity garden, or whatever fits really.