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1. 5 hours between meals sounds about right but for some reason you seem to have managed to get a 35hour day. I recommend you go back to a 24 hour day.
2. This is likely caused by broken mods. This was resolved in todays patch. please update and test.
3. This is easily solved by having them grab a serving of what has been made. This is a known bug.
4. Solved by releasing the spirit to the netherworld. If you want the ghost in the game just befriend it.
5. The wake up to chat is probably caused by a broken mod.
@jpkarlsen wrote:1. 5 hours between meals sounds about right but for some reason you seem to have managed to get a 35hour day. I recommend you go back to a 24 hour day.
2.
This is likely caused by broken mods.This was resolved in todays patch. please update and test.3. This is easily solved by having them grab a serving of what has been made. This is a known bug.
4. Solved by releasing the spirit to the netherworld. If you want the ghost in the game just befriend it.
5. The wake up to chat is probably caused by a broken mod.
Thanks for the reply. I will check on those. Your #4 answer is correct from the usual game aspect, but once the sediments were added it amplified the sadness moodlets by alot. Sims will get sad if they are around another Sim that is sad, which in turn, starts the whole process over. I hope the new patch helps and won't break anything else.
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