Forum Discussion
15 Replies
- Thenewgamergal4 months agoSeasoned Newcomer
Maybe the game would act as if they were introduced, meaning you'd have all the interaction options with them if they speak with your sim for a certain amount of time, but they wouldn't be added into your relationship panel? Idk how that would work cuz you might want to add some sims, though.
- Frantztztz3 months agoSeasoned Adventurer
Sometimes, sims are friends with a big frienship bar but still need to introduce themselves like they never met.
- SeaFoamSim93 months agoSeasoned Newcomer
I have this all the time. It makes no sense! Especially because when my sims first start talking to these sims in conversation they do the little introduction animation so it's clear they have introduced themselves yet I still need to have them do it again. It's very immersion breaking.
- N3793 months agoSeasoned Vanguard
I think this may be how it was actually designed. The sims will look like they are talking so it doesn't look awkward to just ignore the other sim, but it requires your active input if you want your sim to actually start a relationship with that sim. Otherwise, your relationship tab would be flooded with townies that they interacted with when they visited a bar that you didn't really want them to have a relationship with.
- Displaced_Salad24 days agoSeasoned Adventurer
It is one of the most nonsensical game design choices I have ever seen. Anyone can come up and interfere on your date, death and anything in between, but I have to introduce myself to that person? My student goes to school and has a timed quest to learn about the new school because I chose to join that day, but I have to spend time introducing myself to the principal, even though I've been attending school for days/weeks? If introductions didn't take forever, time out randomly and often autonomously draw every sim in the near vicinity into conversation and extend the interaction, perhaps it would be bearable. As it is, it's tedious and frustrating.