Forum Discussion
I had a thought (as I am sure many other simmers have had this thought) that what if the sims franchise added disabilities, for example...
- We can choose if we want our sim to be physically disabled, unable to walk (unless they get physical therapy). But work on the mechanics of the sim doing the animations on how they would go to the bathroom or get in bed.
- If we wanted our disabled sim to eat at the table, they could roll up in a wheelchair to the table where there isn't a dining chair, and they can just eat there or wherever you would want your sim to eat.
- There can be special build items that disabled sims can use; if they wanted to practice the piano, there can be an item specifically for that sim, OR the gamer could have the option in build mode to move the piano bench into the household inventory, that way the disabled sim can roll right up and 'tickle the ivories'.
- In build mode, if a gamer wanted their disabled sim to go swimming, or at least enjoy partaking in the pool(s) there can be an item in build mode for that too.
- Or if they need to go to bed, there is an item that the sim can use to hoist themselves into (and out of) the bed and sleep. And they could use those items to help build their fitness skill.
- If they live in a house that has a foundation, there should be ramps! it can be an added build item like the stairs and ladders.
Now it shouldn't JUST be about the wheelchair, but there can be other disabilities too!
for example.
- a sim could be born disabled.
- a sim could have gotten into an accident and got injured. (High chance of survival of course)
those who are born disabled, (which would depend on a small percentage chance like say...10%) could either be in a wheelchair or born without a limb.
you could also create the sim's disabilities; they could also have prosthetics. The sims can also do physical therapy which can also increase the fitness skill! Especially if they are in a wheelchair.
There is probably a mod out there that has that. But it would be so much better if it was in-game.
I recommend the disabilities be a Game Pack instead of an Expansion. Mostly cause the disabilities wouldn't need a whole different world...or would it? But I think it would be super cool and maybe a little fun if our sims had physical disabilities in the game.
I like variety in my game, and some form of disability would be fine with me. But not to reflect all realistic sides of it, I simply don't think a full focus would blend well with this game. What I would like to see is some logic relation between actual eyes state and the need of glasses. Also a dna generated need for the hearing aid we already got. Need of wheelchair could be a thing, I'm just not sure how it should be handled re need of it. One think I missed is that elders should have decreased abilities at a certain age, maybe depending on how they lived their lives, but also generic could play a role. Say, not walking any stairs, becoming clumsy, not able to read anything without glasses, using walking cane, having slightly crooked back etc. My real old elders are way too young ;)
I know OP refer to younger sims, but these things could come in the same pack. General disability might be too hard on many simmers - like you planned a so-ad-so family, and the disability might get removed in CAS anyway because it was not fitting the plan. If you want to spend your limited simming time playing a movie star, you might not really be up to playing a disability game instead. So this thing might need to be something we can toggle on/off somehow. But the smaller disabilities I'm all for as a genetic thing :)
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