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Purkeypup's avatar
Purkeypup
Seasoned Newcomer
2 months ago

The future of sims 4

I have been playing sims since it was sims 2 and I was watching over my sisters shoulder. I am a huge fan of the game and have loved seeing it develop. However my sister mentioned today something I agree with and that I think could feature in the future of sims. She said that the experience today is vastly different from sims 2, and that it doesn't feel like sims anymore. I agree, it's changed a lot. From things like the simple way the face physically moved when changing it to the game play, it's different, as is the nature with development. But as a dedicated sims 2 player she has always said she doesn't feel taken by sims 4 which is a shame because I know she loved it. This brings me onto the future of sims 4. Recently I heard that the development of a sims 5 had been benched, which I was relieved to hear because I really don't want to have to buy a new bade game and expansions all over again. But that leaves the question of what meaningful changes can they bring to the game in the future, aside from online co-player features there's not much. I think they could pull back in a large group of ex-players by creating a sims 2 and sims 3 expansion pack for the sims 4. This would, while keeping all that new stuff like animation quality etc, bring back a few of the nostalgic game play aspects that old players used to love. This would be optional of course as is the nature with expansion packs and they would obviously have to work with the game and all other content,but I think brainstorming something around this could be a great rout forward for sims. By appreciating what they had in the past and bringing those left behind players into the now and creating a space for them. 

2 Replies

  • I, too, began my Simming Odyssey with Sims2, way back in the summer of 2005. I really didn't game before that.  I love it, and my addiction was both swift and surprising. I wasn't too fond of Sims3. Mostly because the Sims, themselves, lost most if not all of the charm they had in Sims2.  I didn't even give Sims4 a look, until it was pulled back from the idea of being a multiplayer game. Then I looked into it, more. I liked what I saw and decided to pre-order it, with the caveat, of the Sims didn't charm my socks off, I wouldn't go any further with this iteration of the game.

    I have to say, I'm very happy with most of the additions to Sims 4. Some things I can clearly live without, and mods do help me truly enjoy the game. Certainly, waiting for the devs to finish the Toddlers, was well worth the wait. I had no idea we were getting infants, too. I'm over the moon. I would be very open to see what they will add in the future. I somehow missed the notification that Sims 5 had been tabled. I'm totally cool with that. Hubby is facing retirement in a couple of years. (Don't ask me when, exactly, he keeps changing the goal posts on me. It's been 2-3 years for about as long as that.) At any rate, I won't be starting over, either. I just pray EA doesn't leave bugs in the game when they stop supporting it, as they did with Sims2, after the Mansions and Gardens pack.

  • I started playing the Sims when 4 came out so have no experience with past versions. However, I've seen images of packs from those games that I wish we had in Sims 4. Particularly the Renaissance game. 

    As for more that could be done with Sims 4 for future updates, I can think of a thousand ideas. One I would most like to see is something that includes a billiards table, pinball machines, and other types of games you might find in a bar and/or home. As one who builds and creates sims only for fun (I don't really play my characters much) I would really like to see the designers come up with furniture, window treatments, and color schemes that actually make sense. Firemonkeys do it beautifully with the Sims Freeplay so I don't understand why everything in sims 4 seems so chunky, clunky, and cartoonish. Any update that included height options for CAS and clothing color choices that make sense would be a huge gain for the game.  Lastly, I wish they would provide more large lots for those of us who like to build mansions and castles, and fix the camera shot angles for gallery so some of the best large lots don't have cliffs, rocks, tress, or other buildings blocking half or all of your property in some shots. No one wants to bother looking at your build if they can't see the main image because of a monstrous tree in front of it. 

    Some ideas for theme packs: Alaskan Adventure (bears, whale watching, seals, penguins, ice fishing, seasonal length of days, etc.) Celtic Village with stone streets, Kilts, Celtic dancing, instruments (bagpipes, harp, tin whistle, flute, fiddle, etc.), leprechauns, quaint inns and pubs. Cirque de Sims  Circus tent, circus travel train, performing elephants, camels, monkeys, lions, tigers, bears, performer trailers, sims learn and perfect acts like tightrope, trapeze, trampoline, animal training, bareback riding, shot from a cannon, etc.  Out of this World. While there are rockets, aliens and some sci fi elements to play with in Sims 4, it would be fun to send sims to planets in other galaxies far far away to live, where they can build homes, have jobs, wear local way-out clothing, have strange new pets and avoid encounters with indigenous dangerous creatures.

    Not my favorites: Journey to Batuu was a disappointment because I wanted to build homes and have my sims live there but I have hardly played it because I'm clueless what to do with a world where I can't build. I had high hopes for Strangerville but that one fell flat for me also.  Del Sol another dud. You'd think a community that housed celebrities would have a gated "Hollyweird"  section with several huge lots and a wider range of items to build with but the offerings were less than dazzling and the colors, yikes. Have you looked at celebrity homes lately? I've yet to see wallpapers in the colors and styles in this game. 

    EA, let's get up-to-date and get your creators to come up with some realistic elements and futuristic places.

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