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@crinrict Yes the walks have been consistently long since installing Pets (2019 for me), but I never thought to time them and report it until now. Whenever I have a dog in the household, I try to avoid using the go for a walk interaction because it has always taken so long, and if I do use it, I only use the jog or short walk options.
For reference, the household I tested with is living on the Cordelia's Secret Cottage lot in the Bramblewood neighborhood of Henford-on-Bagley, which does take a long time to navigate to. My guess is that the only difference in the number of game hours it takes to complete a walk between this lot and others in different neighborhoods/worlds is how long it takes to actually return to the lot once the "Return Home" task pops up, which does not happen until after 10 hours of actively walking the dog for long walks.
If you would like, I can test in a few different neighborhoods/worlds and time each of the walk interactions.
It's probably borderline feedback if it's always been this way but if enough people chime in, they might consider tuning it.
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