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@jpkarlsen If the numbers don't actually relate to the amount of power an item uses, then the description 'Power Consumption 1' is confusing. That to me sounds like how much power an item uses.
My turbine can't break anymore as it's been upgraded. The solar panels do sometimes break but are quick to fix so that's not too much of an issue. My Sim has no electrical items on her lot currently and is making an electricity surplus, but the moment I add a fridge it tells me that she would use up all her power created each day and would actually go into negative. I'm just trying to work out how much power you have to create to actually run very low consumption items.
I don't want to have to fill my lot with a huge amount of solar panels just to get one fridge to work. Seems very excessive.
You can choose to remove some unnecessary appliances if you prefer.
- 6 years ago
@jpkarlsen She currently has no electrical appliances, because even adding one fridge gives her negative power.
That's why I was trying to work out how the power consumption works, compared to the amounts of power it say's your panels and turbines are producing.
- 6 years ago
Yeah, I don’t understand this either. I honestly wonder if the power system is bugged. I have one fridge that I can’t use and no other electrical items. I don’t understand how my solar panel isn’t generating enough electricity to run one refrigerator.
- jpkarlsen6 years agoHero (Retired)
I did a test. on the container lot. Added one roof solar panel Power Production 2 (PP) and one Fridge Power Rating 2 (PR). This worked fine. Did you try one of the more expensive fridges with far higher PR?
I then added a stove PR 5 and two roof wind turbines PP 3 each and now have a surplus I can store or sell.
PP and PR must be one to one or better.
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