While your solutions did prove temporarily effective, they did not help in the long term. One trait stuck (the death one) no matter the solutions offered in research, none cleared the fear. Now if the sim had witnessed death, I would totally understand the fear being permanent and perhaps flaring up every once in awhile, but it is daily. I have another sim that as a child would be tense about being controled, turn sad afterwards when dreams weren't fulfilled, and then angry for 3 hours. Every day. The whole 3 mood cycle would last a total of 6 hours. Every day. Again, I get the sims want to make their own decisions, free will and all, but even humans must control themselves, as children too, so if this is to make sims more lifelike, then this system definitely needs an off button (separate from the old system that was in place).
Thank you for the help on this.