Forum Discussion
I have this error too. Liability TemporaryHiddenInventoryTransferLiability(move_entire_stack=True, object=ParticipantTypeObject.PickedObject)
crinrict wrote:Could you please copy/paste the complete error you're getting (make sure to test with no mods/cc)
- joro17955 months agoRising Vanguard
I'm not 100% sure but I think it may happen when the action has been queued as I've tried it again recently and waited until there's no other actions in the queue and it didn't throw an exception.
- Kiaruhh5 months agoNew Novice
I noticed I receive the exception when the action is queued too, so you may be right.
- Rucklia5 months agoNew Scout
This is the xml in my lastException file. I play without mods:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b72a44e7aa7d013768be43b0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-08 00:02:40</createtime><buildsignature>Local.Unknown.Unknown.1.117.244.1020-1.300.000.220.Release</buildsignature><categoryid>scheduling.py:654</categoryid><desyncid>b72a44e7aa7d013768be43b0</desyncid><systemconfig/><screenshot/><desyncdata>Liability TemporaryHiddenInventoryTransferLiability(move_entire_stack=True, object=ParticipantTypeObject.PickedObject) threw exception Attempting to stop active handle to element <Gen; _process_interaction_gen@4202; running> (HardStopError: Attempting to stop active handle to element <Gen; _process_interaction_gen@4202; running>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 520, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4212, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 792, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 957, in process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 323, in remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1156, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5907, in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5919, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 8065, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5928, in release_liabilities File "T:\InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 102, in release File "T:\InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 68, in _return_obj File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 664, in try_move_hidden_object_stack_to_inventory File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 344, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 611, in _try_compact File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 947, in destroy File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 439, in destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 293, in trigger_destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 308, in trigger_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 426, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 469, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 608, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 577, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 654, in _stop_element_tree scheduling.HardStopError: Attempting to stop active handle to element <Gen; _process_interaction_gen@4202; running>rtim=0 Client Session Time: 23.22 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,539,0,6052 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU nvldumdx.dll 32.0.15.8115, GUID: ----- </desyncdata></report>
<report><version>2</version><sessionid>b72a44e7aa7d013768be43b0</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-08 00:20:24</createtime><buildsignature>Local.Unknown.Unknown.1.117.244.1020-1.300.000.220.Release</buildsignature><categoryid>commodity.py:1357</categoryid><desyncid>b72a44e7aa7d013768be43b0</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'owner') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 890, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 911, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1385, in _update_state_down File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1399, in _update_state_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1357, in _update_state_up File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1646, in _set_stateAttributeError: 'NoneType' object has no attribute 'owner'rtim=0 Client Session Time: 23.22 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version: 13,539,0,6052 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU nvldumdx.dll 32.0.15.8115, GUID: ----- </desyncdata></report>
</root>