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Dukemon11's avatar
Dukemon11
New Vanguard
2 years ago

[FR] For Rent crosspack content

With "For rent" I am missing cross-pack content. I already missed the werewolves' own gameplay for and with mages, who somehow belong to it but somehow don't either.
But "For Rent" lacks the appropriate tenancy rules alone.

- Dogs allowed/not allowed?
- Cats allowed/not allowed?
- Farmanimals (CL, HR) allowed/not allowed?
- Animals allowed/not allowed?
- Occult allowed/not allowed?

This is where particularly exciting gameplay elements would come into play. If vampires/werewolves/magicians are not allowed in an apartment or apartment building, what if one were to move in? Then players and sims would have to pay particular attention to whether and when they are discovered and play in such a way that these occultists really pay attention to WHERE they do WHAT. If detected, these Sims must then move out.

- Occult abilities allowed/not allowed?

Occults are allowed to live, but not to use abilities or only in their own home.

It might still be possible to rent out several TinyHouses on one property. TinyHouses would gain functionality, which is nice if you have them but don't need them.

- Determine currency (Simoleons or Galatkian Credits?)

As a landlord, can I determine which payments I accept?

- Do the career events from "Get to work" work on these properties?

As I said, I'm missing far too many functions that can result from cross-pack content.

1 Reply

  • @Dukemon11
    Dogs, Cats Horses can be stopped with the "NO PETS" Rule
    Farm Animals are objects so no
    Occults No except a ghost rule
    Currency can't be channged, only simolieons.

    Im not sure what you mean by career events. However there is a pets drive event form cats and dogs.?