Get to work feedback
Hello to all.
Just adding some thoughts. I have a female sim in the doctor's career, who is pregnant at this time. Well, when I state that there are useless rules that the Xbox and other systems have to read and execute, this is what I'm referring to.
1st example? In the doctor career, I have reached level 6, I can now diagnose the gender of another pregnant sim's baby. I did some research. This ability can only be used at the hospital while working, and can only be performed on other sims, no self diagnose. So I have to wait for a pregnant sim to come in, while in labor, to use this ability. And what pregnant sim is going to care about their baby's gender while in labor? A rather useless reward that was given. I could take it or leave, in its present format. This is a game of building, modification, so on and so forth. But the creators have given rewards that are useless, another rule clogging up the Xbox and other systems, limiting our ability to change or discover. They could have left rule out of the game, making room for the gaming systems to work smother. Or made the rule actually useful, allowing it to be used anywhere and with self diagnose. But they tied our hands. I don't understand their thinking. But I would like to see it changed, so it's actually a useful and a beneficial reward. Otherwise? Remove it, it's just clogging up the game. LOL.
Second example? In the scientific career, there are machines that only the scientist can use. But any sim can build and launch a rocket, even if they are not in the space career. If my sim is smart enough to do rocket science, then shouldn't they be able to do any science, control any scientific machine? Locking the scientific machine for scientists only, is just another unnecessary rule clogging up the gaming systems. And this machine that I'm referring to, can be placed upon any lot, just like the rocket. In my understanding, there shouldn't be any item(s) that is locked for any sim. I believe that all items should be unlocked for any sim to place and use. But the reward should only be, that if a sim doesn't finish the career milestone, they have to pay full price for the item. But if the sim does finish the career milestone, they get the item for free. But any sim should be able to have and use any item. Now my believe and understanding is this? The rule will be more simplified, making the gaming systems work smoother, and by extension, the game will work smoother.
This is a game of discovery, growth, building, creation, so on and so forth, correct? So why did the creators put all of these rules to stop us from doing the thing that they wanted to give us, by adding these rules that block us at almost every turn? And in effects, causing the gaming systems to work harder and even malfunction.
Well, I truly hope that this gets passed to the upstairs people, and they listen to this advice, and make the changes so game works better and makes sense. Please don't tell me to build, only to tie my hands. LOL
Well, here's to hoping? A good day and my best wishes to all!!! See you in the funny papers. LOL.