Forum Discussion
11 years ago
It sounds to me that its not a bug but poor programing. (now im no programmer but it seems like common sense) It seems like it is designed to choose either a random townie or create a new random one, then pick random clues to go with it. It seems like that would work 90% of the time, but in the case where the random clues conflict (ie. An ambitious teen) And since the clues and the sim are generated separately, it could clash. Again I don't program and I don't if that's how it was designed, but its just my theory.
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