Forum Discussion

Ollandeza's avatar
4 years ago

Problem with ponds

Hi! Just like everyone else I want to make ponds and I've seen everybody creating realistic ones but when I try to lower or even lift the land it leaves those weird random stones which I can't remove. It seems like only I have the problem 'cause I can't find a solution anywhere. I don't use mods or CC and I play on a desktop. Could anybody help me?

2 Replies

  • @Ollandeza

    It's intended and shows as a different texture depending on which world you are in, it happens in everyone's game. If you have steep banks you will get a different texture designed, I guess, to be the ground under the grass. Don't make the banks so steep or high/deep and you will get the grass texture.

    I wish we could paint over them but we can't. You can mitigate it a little by placing objects and painting above and below but other than that there's nothing you can do.
  • @Ollandeza here are some tips, i've found help me make reasonably realistic ponds

    1.) slow down the terrain manipulation speed to the slowest speed and soften the brush the whole way. (the top slider should be all the way to the right, the bottom one should be all the way to the left) it takes a lot longer but you dont get what i call the "cliff texture" and it looks more natural

    2.) try using the flatten terrain to height tool rather than the raise/lower terrain ones. those two will keep lowering and lowering the terrain infinitely (well finitely considering theres a minimum height on lots, but it will keep going and going until it reaches that point).

    start slow with a height only two or three increments lower that the height of the surrounding area. once you get that into a reasonable shape, try going another one or two lower than that in *a section* of the middle. unless youre planning on building a huge lake, its probably not going to end up nearly as deep as youd think a pond should be. (anytime i've tried building a deep pond, it very quickly starts looking like just a hole in the ground)

    3.) design the shape and paint the ground to mud/sand/whatever-non-grass-texture-the-pond-will-have before you put water in (then make touch ups after you add it)