Re: Feedback: The Sims 4 is Lacking Details in Gameplay
I understand that The Sims 4 isn't 'the perfect game', but this is the case for me, too. However, The Sims 4 does:
1 Sims prepare food on a counter top
2 Slices of pizza do appear
3 Chess pieces do move and the chess, in real life, is as much about thought as movement
4 I thought klepto-sims could steal items
(I'm posting after several updates, so these problems might be resolved by now).
Perhaps there could be more details in the Sims 4 along the lines you suggest, but we're talking about a game that might be more expensive, require more computer power, be slower or some combination of the above.
My ideal game would mean that I could control every sim in the dynasty I create without having to play on a rota basis.
I knew i was buying in to a game based on modern American (well, now, not just American) life to appeal to a mass market which is probably why the political career chooses causes rather than parties. Some of the compromises I make in my 'Plantagenet role play' are;
The Royal Family = 10 of the Military Officer career
Lord High Steward = 10 of the politics career
Lord High Chancellor = 10 of the Judge career
Lord Privy Seal = 9 of the Judge career
Lord Great Chamberlain = 10 of the Administrator career
Lord High Constable = 9 of the Military Officer career
Earl Marshal = 8 of the Military Officer career
Luckily, now that I have the Vampire pack, I can start off the Angevin dynasty - Melusine, Countess of Anjou, is, according to European folklore, to have been of Vampiric nature (https://www.angevinworld.com/blog/the-demon-countess-of-anjou/). Geoffrey could be created as 'Hot-headed' (and two other traits - I think the Snowy Escape trait of 'proper' is a good one for my royal role plays) and have the Successful Lineage aspiration. My Plantagenets also wear red and yellow coloured clothing. I use a few cheats to make Chinon Castle, the Tower of London, Dover and Caernarfon Castles. Sometimes, that the game isn't of my exact requirements enhances the fun for me. When I speak about my Plantagenet game with friends I use the history to help to 'explain' the gaps between the game and the reality. Lord John, Lord of Ireland, allegedly murdered (or ordered the murder of) his nephew, the Duke of Brittany, to become King of England (as well as the other titles) - perhaps this is why (among other reasons) the sims when they move out never have never have children (I only really like playing the royal family and I'm not all that fussed about rota play).
Also, how might they react to the Landgraabs? Part of me thinks they might marry a daughter off to Malcolm. I'm just saying an historical role play doesn't even have to follow the history - a kind of historical fiction. Maybe they would prefer Max Villareal and/or a son to marry one of the Bjorgsen daughters or they might just introduce their children to a completely new character.
I'm interested in hearing about how I can have more than 8 sims per household and play more than one household at a time. This, for me, would be the best change to the current set-up. Still, as I wait, I can build more castles and other interesting buildings.