Forum Discussion

Re: NEIGHBORHOOD STORIES SYSTEM - From the Neighborhood to the World

Personally, I'm finding this system really annoying. First off, it's really confusing that you have to enable or disable options separately for My Households and for Other Households. I thought I had the options disabled then noticed they were on for the Other Households, so now my current save is getting out of hand and I just started a couple days ago. For example I have one randomly generated household that is now up to 5 babies when they had none to start. The Landgraab household has 4 babies. Both the Goth and Spencer Kim Lewis households have moved out of their default homes and aren't even in any homes now, and both households also have 3 babies in them. The BFF household has moved twice, first into an actual home and now they aren't currently in the world. I regularly get calls asking about dating someone or trying to be friends with someone, yet I'm not even sure it's having any affect on anything.

The concept is really cool, it reminds me of the NRaas Story Progression mod for Sims 3 or even something like MCCC for Sims 4, though it needs more options. For example If you enable the adoption or have a baby options, they should have additional options for things like maximum number of children and other variables to consider instead of each setting simply being on or off. Then again I have a feeling this is another of those things where you need multiple packs to really get the most out of it, and seeing as how I just have the base game I'm probably missing a lot.

EDIT: I disabled the stories options completely yet I'm still getting the phone calls, is this normal? If so that's really annoying, though I wouldn't mind if it was optional to still get the calls with the stories disabled. Oh and in case anyone is wondering, I'm playing just the base game on an Xbox One which means no mods or anything that would alter the functionality of the vanilla game.

11 Replies

  • JonaO703's avatar
    JonaO703
    Hero
    3 years ago

    @valohim666Hi!  I totally agree the NS system needs more options, like the maximum children limit you mentioned.  I've disabled the progression options in my game but I have friends who've been saying their games are inundated with babies.  As for the phone calls, they were added separately before the new story progression options.  The first NS update was explained in this post from November 23, 2021.

    https://www.ea.com/games/the-sims/the-sims-4/news/introducing-neighborhood-stories

    Then the "From the Neighborhood to the World" update was released earlier this year, as explained in this post from March 15, 2022.  EDIT: Hello? I just thought about it and this is the content of the OP by CM Cade!  lol

    https://www.ea.com/en-gb/games/the-sims/the-sims-4/news/neighborhood-stories-system

    I believe that means the two sets of events are independent of each other, which is why we still get the phone calls even when the story progression is disabled.  Also, the effects from the phone calls are real.  When a sim calls to ask about trying for baby and you say "go for it", that household just might be having a baby soon.  When a sim asks about hanging out as friends or going on a date with some other sim, they will likely gain or lose relationship with that sim, depending on the outcome.  The only one I haven't checked is the one about getting engaged but I'm willing to bet that if you tell them to do it, then they will probably gain the engaged relationship status.  The only way to be sure would be to play those sims and check their relationships panels.  Another effect I've noticed is that my sims gain or lose relationship with the calling sim, depending on the outcome of the event.  My sims also get a moodlet like "matchmaker" when a date goes well.

  • @JonaO703 Ugh so I guess no matter what I do I'll still get the calls. Well at least they seem to have died down a lot, which honestly I thought was odd. When I first started the fresh save I was obviously getting no calls since my sim had no friends, but then once I made just one friend it seemed like I had a call every single day asking about dating someone or trying to make a friend. Then I figured as I made more friends the frequency of the calls would just become completely absurd, but it seems like there are fewer calls now.

    I've seen sims change careers and have babies from the calls so I know that those actually do something, though I wasn't sure about the date or friendly outing ones since I saw no place where I could actually check (unless I did as you mentioned and played as that sim which I didn't even think to try). At least with the career ones I seem to get a notification indicating the job change, as if I had asked what their career was. Then with a new baby sometimes the sim would call and ask me to come see it, or just call and say they were expecting which I thought was pretty cool.

    I haven't even seen anything for engagements at all though so I also have no idea about that one, though as you said I would also assume that your actions will affect things. Honestly I didn't even know that engagements were possible with this update until I checked the links you provided (thank you for those by the way), so that's cool and I guess I'll see one eventually.

    I've also noticed the relationship change pop up over my sim's head, as well as the moodlets for various things. I've seen the matchmaker one as well as one for someone having a baby, then another one from one of my sim's friends adopting a baby.

    I do hope they will expand on this idea a bit more, though without adding some new pack you'd have to buy. I'm sure I'm in a very small minority, but I just don't like buying the packs for these Sims games and never have. I just don't like having to keep spending money on a game just to get more content out of it.

  • simsplayer818's avatar
    simsplayer818
    Hero
    3 years ago

    I'm on console, I disabled this function because it added too much to the problem of constant phonecalls and because I personally hate adding babies to households that don't have the resources/appropriate setup and because "No" was being accepted as "Yes" so multiple babies were still appearing (it harked back to The Sims 3 babies lying in neighbours gardens screaming their poor little heads off). I also have elders asking about trying for a baby, all reported on the appropriate threads.

    I wish disabling the function stopped the additional phonecalls. Yesterday for example it inexplicably stopped my Sim from getting to her exam even though she was stood outside the uni building. After 2 calls in that hour of waiting for her exam to start, she missed the timeslot somehow because the call about "trying for a baby" happened at the same time as the exam start. I ended up exiting without saving and doing it again as by the time she got there it affected her performance in the exam. She's also got her sister pestering her almost daily asking about trying for a baby but she has a family of 6 already and her Aunt who has a max household is asking too.

    I understand the idea of Neighborhood Stories and in theory I should like it but my game is so badly impacted by bugs and nothing new every works quite as it should.

    I think that if this is going to be tweaked as it goes along, it should stop the calls if it's disabled in game options...but then my game options controls don't always work either and some things that are Off still work when they shouldn't.

  • valohim666's avatar
    valohim666
    3 years ago

    @simsplayer818 Reading your comment makes me kind of glad that I don't have anything other than the base game. One of my favorite YouTubers plays this game pretty regularly and even just seeing the calls and glitches there annoys me, so I can only imagine what it can be like actually having to deal with them. The situation you mentioned with your character would have frustrated me more than I'd like to admit, and I would have exited without saving too because I absolutely can't stand it when something goes wrong in a game that I had zero control over. I can accept when I personally make mistakes, but when the game makes them for me that is not okay.

    I want to like this story system because the concept is one I really like, but as with so many other things in this game the execution on it falls short. I mean at least it's better than the system in Sims 3, which I don't think that one even worked at all lol. I personally wish EA would just stop with all the freaking packs for a while and just fix the game because while some people seem completely fine with it no matter what, I know that some (myself included) just get irritated with all the issues some of which never get addressed at all.

    Hopefully they do tweak things in this story system, but as with so many other things in this game I have a feeling it will still be borked in some way. You mentioned that some of your options don't always work, well when a simple option can't function properly then what are they going to do with actual game mechanics? lol

  • JonaO703's avatar
    JonaO703
    Hero
    3 years ago

    @simsplayer818You make a great point!  I am actually not a fan of the phone calls either.  In my previous household, my sim's mother called daily asking about "try for baby", which I thought was not only disruptive but also a bit disturbing.  It would be much better if we could disable all features of Neighborhood Stories.  I don't understand why some features can be disabled but others can't.  We can turn off aging, autonomy, whims, lifestyles, Seasons effects and storms, Eco Living eco footprint and NPC voting, Get Famous celebrity gain.  I would much rather have the option to turn off all Neighborhood Stories features (and also the option to turn off Sentiments :-).

  • @JonaO703 As much as I'd like to think that EA will expand on this and provide more options to mess with, I have zero faith in them at this point and believe that the only way we'll see any additional options is if modders do something with the computer versions of the game. I also don't understand why there aren't more options for certain things. Even some of the existing options seem lazy compared to older games, for example in Sims 3 there were something like 3 options for adjusting autonomy where as here it's either on or off. I also don't care for sentiments. They're temporary, they only really seem to provide moodlets, and they seem worthless. If there were permanent ones and they were more meaningful then sure, but as they are now... meh lol.

    Oh and I finally got one of those story calls about engagement... and it did absolutely nothing. First I had one sim call and ask about dating someone else, so I told them to go for it. Then I invited both sims over and used the "Hook Up With" option to try getting them together that way. Not long after that one called about finding a ring in a bag and I assume it was supposed to be from the other sim, but that's where I noticed a problem. Instead of actually saying the other sim's name, it said "I found a ring in___'s bag". After that I didn't see another call from either sim, so I tried playing one of them to see what was going on. They were in each other's relationship panel, but had no relationship whatsoever and certainly weren't in any sort of romantic relationship. So even though that's just one instance of seeing an engagement call, it's not off to a good start seeing as how it didn't do anything at all.

  • simsplayer818's avatar
    simsplayer818
    Hero
    3 years ago

    So many of us are in agreement on this but don't appear to be being heard.

    I've started keeping track of the problems with Neighbourhood Stories in my game on a Sims daily basis and it's surprising, a lot of it is repetition. My current Sim is from a huge family which live across 8 different households and her brother, sister, aunt, sister in law and brother's older mother in law are constantly ringing about trying for a baby. I have to check they haven't had one because No doesn't always work. Their households are set up just how I want them, I don't want any changes to them as I put a lot of work into them. There's a lot of explorers, archaeologists and celebrities and loads of Sims across all age groups. I lost them all twice due to error codes and this is the third time I've had to recreate their story.

    My Sim gets about 3 or 4 NS calls a day and when she says No, they ring again the next day to update her. If they ring about a new friendship and she says No, they ring up and say thanks for suggesting it as they had a blast ..but she'd said No! With the new relationships, I say no as sometimes they want to see someone in a relationship already. When my Sim meets a townie I usually edit the NPC sim and create a flat or small house for them, so again it's messing up my work.

    I've got most of the DLC and have 92 bugs/glitches in my game already and I'm frustrated that this is yet another massive addition to a broken game.

    I see a new roadmap is out, these used to be what I was waiting for but now all I'm waiting for is a bit admission that they need to switch focus to fixes. I know I'd respect them so much more for that.

    I love the Sims so I hate to sound so negative but I've played it from it's very first Sims game all those years ago and I feel it's getting unplayable now and I even bought a next gen console to help when even Microsoft told me it wouldn't.

    NS was a good idea in theory (and the team do have a lot of good ideas) but at the wrong time. All this cheerful positivity from them about new stuff, I find it tone deaf.

  • valohim666's avatar
    valohim666
    3 years ago

    @simsplayer818 For me EA has way too much of a priority on paid content, and instead of stopping to actually make sure the existing content functions properly they just move right on to the next pack or kit or whatever and ultimately end up introducing even more problems. I joked with my nephew yesterday that each update fixes 2 problems but adds in about 5 more so it's a never ending loop of updates, though unfortunately that's probably not far from the truth because so many things are never addressed properly. They cannot continue to keep piling up problem after problem when they don't even bother fixing a lot of the ones that have existed for a long time, some problems have even been there for years. At this point I feel like the game is held together by duct tape, and every new piece of content (paid or free) adds in even more cracks that just get covered with more duct tape.

    I used to really love these games, my interest in them started with the original game and has continued up to the current one, but the more I stop and look at each game and all the problems they have I sometimes wonder why I was ever okay with games that all have a lot of issues. I used to regularly visit a modding site and so many of the people there put Sims 2 up on a pedestal as if it was perfect, yet there are so many issues that were never addressed in that game and if you don't know about them they can ruin your save. Sims 3 was a mess from the start, and for me is unplayable without a ton of mods and even with them it's still really rough.

  • daikoyu's avatar
    daikoyu
    Seasoned Ace
    3 years ago

    I agree the calls are extreme annoying. Before NS I had the baby call maybe once in a week and it was always a household which I don’t played. Now I get constant these calls from played(inactive) households. Thank you but I don’t want changes on my played households and is annoying to ignore these calls if there so much.

    + I hate the new romance calls. They don’t filter right. I have siblings ask if they should date her OWN sibling or the crush of my sim calls if he should date other sims too. In which world calls your romantic partner if they should date another person? You want my permission that you can cheat on me? This is so nice from you! (I am old school; I don't want this open relationship in my game)

    I wish I could toggle all this calls off or at least toggle it that I don't get calls from my played inactive households (I know bienchen has a mod for, but this doesn’t help for my vanilla game).

  • xochiquetzl_xkvn's avatar
    xochiquetzl_xkvn
    Seasoned Ace
    3 years ago

    Yeah, I admit that I’m using Bienchen’s mod so that only never played households call me. I love that the panel sees us rotational players, but the calls… don’t. I don’t want my played households to make changes without me!

  • simsplayer818's avatar
    simsplayer818
    Hero
    3 years ago
    @xochiquetzl_xkvn That's a good idea, that's exactly what needs to be incorporated into the game for console players.
    So these ideas and solutions are already out there to make it function in a way to keep everyone happy. Fingers crossed the devs are listening.