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I'm on console, I disabled this function because it added too much to the problem of constant phonecalls and because I personally hate adding babies to households that don't have the resources/appropriate setup and because "No" was being accepted as "Yes" so multiple babies were still appearing (it harked back to The Sims 3 babies lying in neighbours gardens screaming their poor little heads off). I also have elders asking about trying for a baby, all reported on the appropriate threads.
I wish disabling the function stopped the additional phonecalls. Yesterday for example it inexplicably stopped my Sim from getting to her exam even though she was stood outside the uni building. After 2 calls in that hour of waiting for her exam to start, she missed the timeslot somehow because the call about "trying for a baby" happened at the same time as the exam start. I ended up exiting without saving and doing it again as by the time she got there it affected her performance in the exam. She's also got her sister pestering her almost daily asking about trying for a baby but she has a family of 6 already and her Aunt who has a max household is asking too.
I understand the idea of Neighborhood Stories and in theory I should like it but my game is so badly impacted by bugs and nothing new every works quite as it should.
I think that if this is going to be tweaked as it goes along, it should stop the calls if it's disabled in game options...but then my game options controls don't always work either and some things that are Off still work when they shouldn't.
@simsplayer818You make a great point! I am actually not a fan of the phone calls either. In my previous household, my sim's mother called daily asking about "try for baby", which I thought was not only disruptive but also a bit disturbing. It would be much better if we could disable all features of Neighborhood Stories. I don't understand why some features can be disabled but others can't. We can turn off aging, autonomy, whims, lifestyles, Seasons effects and storms, Eco Living eco footprint and NPC voting, Get Famous celebrity gain. I would much rather have the option to turn off all Neighborhood Stories features (and also the option to turn off Sentiments :-).
- 4 years ago
@JonaO703 As much as I'd like to think that EA will expand on this and provide more options to mess with, I have zero faith in them at this point and believe that the only way we'll see any additional options is if modders do something with the computer versions of the game. I also don't understand why there aren't more options for certain things. Even some of the existing options seem lazy compared to older games, for example in Sims 3 there were something like 3 options for adjusting autonomy where as here it's either on or off. I also don't care for sentiments. They're temporary, they only really seem to provide moodlets, and they seem worthless. If there were permanent ones and they were more meaningful then sure, but as they are now... meh lol.
Oh and I finally got one of those story calls about engagement... and it did absolutely nothing. First I had one sim call and ask about dating someone else, so I told them to go for it. Then I invited both sims over and used the "Hook Up With" option to try getting them together that way. Not long after that one called about finding a ring in a bag and I assume it was supposed to be from the other sim, but that's where I noticed a problem. Instead of actually saying the other sim's name, it said "I found a ring in___'s bag". After that I didn't see another call from either sim, so I tried playing one of them to see what was going on. They were in each other's relationship panel, but had no relationship whatsoever and certainly weren't in any sort of romantic relationship. So even though that's just one instance of seeing an engagement call, it's not off to a good start seeing as how it didn't do anything at all.
- simsplayer8184 years agoHero
So many of us are in agreement on this but don't appear to be being heard.
I've started keeping track of the problems with Neighbourhood Stories in my game on a Sims daily basis and it's surprising, a lot of it is repetition. My current Sim is from a huge family which live across 8 different households and her brother, sister, aunt, sister in law and brother's older mother in law are constantly ringing about trying for a baby. I have to check they haven't had one because No doesn't always work. Their households are set up just how I want them, I don't want any changes to them as I put a lot of work into them. There's a lot of explorers, archaeologists and celebrities and loads of Sims across all age groups. I lost them all twice due to error codes and this is the third time I've had to recreate their story.
My Sim gets about 3 or 4 NS calls a day and when she says No, they ring again the next day to update her. If they ring about a new friendship and she says No, they ring up and say thanks for suggesting it as they had a blast ..but she'd said No! With the new relationships, I say no as sometimes they want to see someone in a relationship already. When my Sim meets a townie I usually edit the NPC sim and create a flat or small house for them, so again it's messing up my work.
I've got most of the DLC and have 92 bugs/glitches in my game already and I'm frustrated that this is yet another massive addition to a broken game.
I see a new roadmap is out, these used to be what I was waiting for but now all I'm waiting for is a bit admission that they need to switch focus to fixes. I know I'd respect them so much more for that.
I love the Sims so I hate to sound so negative but I've played it from it's very first Sims game all those years ago and I feel it's getting unplayable now and I even bought a next gen console to help when even Microsoft told me it wouldn't.
NS was a good idea in theory (and the team do have a lot of good ideas) but at the wrong time. All this cheerful positivity from them about new stuff, I find it tone deaf.
- 4 years ago
@simsplayer818 For me EA has way too much of a priority on paid content, and instead of stopping to actually make sure the existing content functions properly they just move right on to the next pack or kit or whatever and ultimately end up introducing even more problems. I joked with my nephew yesterday that each update fixes 2 problems but adds in about 5 more so it's a never ending loop of updates, though unfortunately that's probably not far from the truth because so many things are never addressed properly. They cannot continue to keep piling up problem after problem when they don't even bother fixing a lot of the ones that have existed for a long time, some problems have even been there for years. At this point I feel like the game is held together by duct tape, and every new piece of content (paid or free) adds in even more cracks that just get covered with more duct tape.
I used to really love these games, my interest in them started with the original game and has continued up to the current one, but the more I stop and look at each game and all the problems they have I sometimes wonder why I was ever okay with games that all have a lot of issues. I used to regularly visit a modding site and so many of the people there put Sims 2 up on a pedestal as if it was perfect, yet there are so many issues that were never addressed in that game and if you don't know about them they can ruin your save. Sims 3 was a mess from the start, and for me is unplayable without a ton of mods and even with them it's still really rough.
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