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@SqueamishNerd Thanks for sharing your ideas. I agree with almost all of them. I certainly would like to see toddler and child sims show some signs of magic. I've thought for a long time that it would be cute if a toddler sim accidently transportalated or changed toys and other things into something else. Perhaps not user controlled, just random acts of magic. Child sims should be able to start playing around with magic and learning some basics for sure.
The one thing I disagree with is the difficulty. I'm sort of an impatient player and thus find leveling / learning magic a bit tedious. The magic points can increase quickly but I think it takes way too long to learn all spells and potions. Your idea of user options to set difficulty is perfect. There are other areas in the game where I think difficulty options would be fantastic; learning normal muggle skllls, career advancement, cleanliness, etc.
I love the idea of toddler spellcasters causing random chaos effects. Even better if there’s a toddler “magic” skill that you can up by having a spellcaster train them that allows them to get their magic under control and stop having accidents (sort of like the potty skill).
Then a spellcaster kid who maxed magic as a toddler can start farther along in kid magic; max that and they can start learning adult spells.
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