Sims 4 - Shame on you origin!
I got it for free.
Good job too.
The scripting for all the characters is just awful.
A character is hungry, dirty, bladder full and tired all in the yellow.
Does the character use any logic to solve these needs?
Like going to the toilet, having a shower, eating and then bed?
No... None at all..
Goes to bed. energy bar fills, nice bed. Does it at least leap out of bed when no more rest can be gained?
No.. it will stay for the full rest cycle needed or not.
It's other needs go into the orange and red before the cycle of sleep is complete.
When eventually it does finish it's sleep cycle, does it then go into the en suite bathroom to toilet and shower?
No, it goes cross-legged to the bathroom on the other side of the mansion.
It's partner is at this time cooking an 8pc meal. This has to be done manually because the character is level 10 cook but would still rather wait until its good and hungry and then make a PBJ for itself instead of cooking for the household.
Does the first character having taken care of all the rest of its needs then sit at the dining table and wait for the coming meal?
No.. it decides that it will cook a meal for itself.
Everything is just so random. It is pure laziness on the part of Origin.There is no actual script for each character which checks against the household.
It is bad enough with just a couple of characters but it seems to allow 200?
Seriously. other games with far more entities than The Sims 4 can do so much better with individual character scripting.
Prison Architect for example. a Prison with over 1000 prisoners and staff to manage them. Each entity running it's own script.
In many ways the scripting is worse than it was in Sims 3
Will any of them feed the cow autonomously? NO. They will play with the cowplant rather than take a toddler out of it's high chair.
Why do manual commands cause deletion of existing intentions?
A visitor comes over. Does our Sim chat to the visitor? No. It goes outside to talk to a plant. In fact going out to talk to the garden seems to be a preferred activity.
The reason it's talking to a plant is because I took away the games machine and the bar.
If you have a games machine, it will live on it almost to the exclusion of everything else.
Even when it has maxed it's skill on it.
Even when it's 'Fun' bar is already full.
Then there is the bar.
A sim will make a drink and keep making drinks Kerching! Kerching! Kerching! Kerching! Kerching!
It keeps making drinks. Doesn't even drink them all. Ends up running out of places to put them so it stars using the floor.
Eventually they may go manky enough that they get thrown away.
Then there is Gardening.
All the way up the skill levels and I still have to fertilize the garden manually one plant at a time.
I have to tell them what to grow. and where to plant because you haven't created a 'Garden' area that could have sims doing it for themselves.
But wait!, we have planters. Which are completely manual too.
Even the pathetic gardening skill they do have they use badly.
They gain the ability to 'Tend Garden' but they will still go out water an individual plant and then go an read a book not because they need fun but because your RNG tells them to.
The name "Sims" suggests a level of simulation that they don't possess.
Then there are the bugs... DEGMS.