System integrity requests
I think the new system will bring NPCs and townies to life and make the game more enjoyable.
I've been trying to assign settings to individual household to see if it works.
What about sun intolerant vampire sim who has beach life aspirations swimming around in Sulani sea at daytime?
If the vampire swims around in the sea at night, it's understandable because it's an action that fulfills his idiosyncrasies and aspirations.
Can't the system be made to behave in a way that more closely meshes with the core of the sim's desires, traits, likes, dislikes, etc.?
The sudden deaths in this neighborhood system could also be more probable if you have the dumb trait, or if you don't take actions that you are set to dislike. (supposedly fixed, less frequent, but this still happens)
Adding a new system is all well and good, but please make it a little more consistent with the other systems that are in place. This would make the game more enjoyable.