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Beardedgeek72
5 years agoNew Spectator
"SimTrippy;c-17709554" wrote:"Beardedgeek;c-17709547" wrote:
I think I can take away a few things from this:
1. The personality stuff is NOT locked behind a paywall, he just failed to explain that for the first 20 minutes and made it sound like it was. His fault, but not angry about it or anything obviously.
2. As usual the Emotions render everything else irrelevant because buffs kill ALL personality traits always and forever. It IS Sims 4 after all.
3. Funny how they thought we needed MORE ways to "super power our emotions" when we keep complaining about emotions destroying everything.
4. I DO love the world, my main couple will move there asap. Probably to James' starter home at least until they have kids (I play with aging off so I decide when that is).
5. A lot of the things are things I will never do but I never do in any world. Like the collectibles. I have never collected anything in the Sims, ever and never will. Just like gambling it is a gene I am apparently missing, I completely lack the urge to collect stuff. Even as a kid.
6. I hope the fact that the river is originated in a hot spring means we can swim in it in winter without dying.
I agree on the personality part - although Lifestyles at least are locked behind a paywall, but tbh, I don't find them specifically impactful. The sentiments are definitely the better of the two as far as I can tell, and fortunately, those will come to everyone.
But it seems we'll still need something like Meaningful Stories to significantly tune down positive emotions. I don't know why this is SO hard for the sims team to understand? Stop adding a million & one buffs to everything, we have enough buffs. Or at least combine multiple positive ones into a single weaker one, like "good day at the mountain" instead of good hike + good bath + good tadadada. But well, like you said, it's still TS4 after all.
It has been a meme for years, but the whole "Oh Grandma died but I have four beautiful paintings here so I'm really happy / inspired right now" versus "Complete stranger died on the street and no buff-generating items are within sight so I am so much more sad for him dying than grandma". They NEVER fixed that and don't, honestly, seem to grasp the problem.
But then the game was 90% sold on "EmOTiOnS" if you re-watch the launch trailers from 2014.
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