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6 years ago
I was in my 40s and had just gotten my first personal computer -- a clamshell iBook (I had a lot of Mac software from attending numerous MacWorld conventions up at Moscone Center) I bought for programming classes at a local community college, because of this new fangled thing called File Transfer Protocol that allowed me to do most of my homework at home imstead of having to camp out in the campus computer lab. I was cruising the software shelves at the local Apple Store and saw this game called The Sims by Aspyr (they did the Mac ports for the orignial The Sims plus The Sims 2) and thought it looked interesting. 19 years later, I'm still playing though I'm now closer to being an Elder instead of a Young Adult. It's been a way to feel like I have some control in a life that has felt way out of control at times. I'm not a fan of many games in the current day, where it seems like the main goal is to kill as many virtual people/creatures as possible in the shortest amount of time, but The Sims is different.
To Will Wright, wherever he may be -- thank you for leading us on this adventure. The game has changed a lot since those early days, due to graphics and in response to societal developments. Overall I think the changes have been positive, while some of the implementations have had their bumps in the road (don't even get me started on Sims 3 and Macs being forced to play under the Cider emulator!). While I now use a Windows laptop I do appreciate that Sims 4 is natively coded for the Mac in house and Mac players no longer have to wait an extra 6 months for new content (though Aspyr did a great job of squashing many of the PC bugs when they did the recoding!).
To Will Wright, wherever he may be -- thank you for leading us on this adventure. The game has changed a lot since those early days, due to graphics and in response to societal developments. Overall I think the changes have been positive, while some of the implementations have had their bumps in the road (don't even get me started on Sims 3 and Macs being forced to play under the Cider emulator!). While I now use a Windows laptop I do appreciate that Sims 4 is natively coded for the Mac in house and Mac players no longer have to wait an extra 6 months for new content (though Aspyr did a great job of squashing many of the PC bugs when they did the recoding!).
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