Four years later whilst it has improved in many ways, for every step it takes it takes ten steps backwards. For example: We can have apartments but only in one world, we can have pets that are limited to cats and dogs (unless you pay more for a caged pet that is a re skin) and you cannot view your cats and dogs informtarion nor control them so in short they are avatars.
Four years on the game still feels shallow, sims still all behave the same way and many traits have little to no impact. The traits that do have an impact are extremely limited. An evil sim will laugh maniacally a lot. Big deal. On the other end a sim with a jealous trait will be jealous if their significant other isn’t in the same room as them but they are in the house. That’s just ridiculous.
Four years on we still cannot create our own worlds, we have very limited build options and are limited in building community lots. I.e the game forces you to have certain items for a lot to be functional and other sims to visit it. Four years on our sims still have very limited romance options and sims are attracted to anybody when they are feeling flirty. Four years on this game still suffers from lack of depth and consequence.
I hear a lot of people say “the game has potential” but after four years it hasn’t reached its potential there is something very, very wrong.