Forum Discussion
84 Replies
- FriendlySimmers5 years agoSeasoned Aceno unless they include toggles in game options to turn them off
- nikkiheathcote955 years agoSeasoned Ace
"SquirrelTail15;c-17736139" wrote:
Yes, 100%. But I'd like it if they added a toggle for the non-occult players, and also I want them to have a power ranking system like Spellcasters and Vampires do, not just pre-set powers like Mermaids and Aliens.
And it'd be great if they could weave in some interconnection with the vampires pack, with rivalries and such. They won't, though.
But why would you buy a pack for werewolves if you dont want them, my guess is, if they are going too bring werewolves it will be a pack with just them in it, it's the same with vampires, yet some people bought that pack not wanting vampires then ruined the gameplay for people that wanted them by complaining - I want them at some point cause i love all occults in my game but i have feeling they'll end up nerfed puppy dogs instead of awesome scary sim eating badasses they deserve to be and hence...idk
also id rather have dragons
or new occult activities for all my occults cause those are my main interest
*
or existing occults fixed via updates
as for what i mean fixed in case someone is interestedSpoiler
1. plantsims made lifestate instead of sickness and given gameplay like plantbabies and poison kiss and maybe something special with mother plant since we have that
2. aliens genetics fixed, linking appearance between disguise and real form being option and aliens given ability to abduct cause its silly only pollinator is allowed to
3. spellcasters spells made to last until undone, being able to choose what object your sim tries to turn other sims into and kids being able to magic. //oh and witch clothes. i know its just aesthetics but :(
4. mermaids being able to sing complete songs with that pretty voice of theirs they hardly sing two words it makes me sad
5. toggles to turn occult things off cause apparently some people keep complaining about cool stuff and it gets nerfed and if we had toggles they could just use those and let us enjoy the cool stuff - I don't mind.
- WaytoomanyUIDs5 years agoSeasoned AceAs long as they are done as well and as in depth as Vampires are. Spellcasters look a bit easy mode and there is no excuse for how lacking mermaids, aliens ands plantsims are. Particularly as mermaids came after Vampires and could have used a similar level system for their powers.
EDIT: And a second to being less silly than Sims 3 werewolves, although I like the idea of that being a potential flaw - Khrisstyne5 years agoSeasoned AceI would LOVE werewolves. I just want then to add on and off options for all occults. Also allow occults to roam all worlds.
Edit: We might also finally get body hair :| - InuMiroLover5 years agoSeasoned AceNever been big on werewolves, but it'll be cool to have them! Hopefully I could give sims in CAS claws. I would like it if some form of lunar cycle was implemented into the game for werewolves. I also hope they wont be shoehorned into another pack. Mermaids are basically sims with fins, I wouldnt want werewolves to just be hairy sims that howl once in awhile.
- WaytoomanyUIDs5 years agoSeasoned Ace
"izecson;c-17735878" wrote:
When they do, I hope that they add the toggle so that the super strict realism player who bought the pack because of build buy object and cas wont complain about Werewolves until it got nerfed, just like Maxis did to Vampires.
And its not like the Build/Buy stuff is anything to write home about either, its all a bit meh, except maybe the organ (which honestly feels a little small), shower tub and toilet. And half the CAS stuff is just silly. I can understand buying a pack for one feature, but then you should be prepared to suck it up and look for mods for the stuff you don't want. Its a different thing if its the thing you bought the pack for thats broken, of course.
And people still winge about the vampires after the nerf, yet I've only had Vlad do a home invasion twice and for some reason Caleb once. I bought Vampires after the nerf. - marea_a_moon5 years agoSeasoned AceI could not care less about occults, they are not welcome in my game. I already dont like how aliens spawn and there is no way to prevent that.
"WaytoomanyUIDs;c-17736238" wrote:
"izecson;c-17735878" wrote:
When they do, I hope that they add the toggle so that the super strict realism player who bought the pack because of build buy object and cas wont complain about Werewolves until it got nerfed, just like Maxis did to Vampires.
And its not like the Build/Buy stuff is anything to write home about either, its all a bit meh, except maybe the organ (which honestly feels a little small), shower tub and toilet. And half the CAS stuff is just silly. I can understand buying a pack for one feature, but then you should be prepared to suck it up and look for mods for the stuff you don't want. Its a different thing if its the thing you bought the pack for thats broken, of course.
And people still winge about the vampires after the nerf, yet I've only had Vlad do a home invasion twice and for some reason Caleb once. I bought Vampires after the nerf.
It's the Victorian theme and new world that they were going after, usually for old era legacy games and whatnot
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