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4 years ago
"SnowBnuuy;c-17937655" wrote:I understand, yes. I was agreeing with what you said here.
@MissSweetViolet You're not being rude, you're not being forceful and you're not yelling at players who like playing abductions so I have no issue with what you're saying at all. If anything I'm really pleased by how civilly you worded your point. You're allowed an opinion just like everybody else is.
Yes, EXACTLY! I love playing with the aliens but I'm not going to shove my ideas down other players' throats because people's opinions on the game are different to mine and that's fine. You're not sensitive for thinking about how others might feel about this, don't worry. It's not a crime to have a level of sensitivity. Thinking about others is a good personality trait to have. : )
"SnowBnuuy;c-17937645" wrote:^_^
That's why making them a completely optional feature is a great idea! People who like them keep them, people who don't like them don't. And who am I to tell a trauma survivor what they can and can't have issues with?
I also love playing the aliens, and many of the other things in the pack. I just don't like the forced abductions, and the very few ways of preventing them (door locking/Scientist device), don't do a well enough job. Being forced to cheat/mod is not a good solution ether, and if your a console player are not even an option.
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