Forum Discussion
8 years ago
"Anthonydyer;c-16526523" wrote:
A safe way to implement this is to create a new tab in CAS which contain behavioral traits. This way it is clear which traits influence behavior.
I really like this idea. Having emotional traits and behavioral traits would keep from causing conflicts and also add more to flesh out a Sim without giving too much to chew. I think this idea should be explored more.
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