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anthonydyer
8 years agoSeasoned Ace
"Cynna;c-16532022" wrote:
@Anthonydyer, good idea. :)
If EA were to do such a thing, I hope that they would bring back flavor traits such as Shy and Afraid of the Dark. Also, mooch, neurotic, excitable, dramatic, Diva, and easily impressed. Those traits don't have a thing to do with skill progression. However, the interactions that came along with them were interesting and fun. It always kept the game feeling fresh.
I loved it when my neurotic Sim came home from work all stressed and grumpy. I also liked the Sims that always had an obsessive need to check the stove.
Interactions are where it's at. I could care less about skill progression. Seriously. I have no interest in watching my Sims grind. I use the Sims to take me away from all of that. :D
Exactly! Thank you for your response. I think a lot of people are afraid of traits changing the whole dynamic of the game. It doesn't have to be. Traits can be as simple as unlocking special interactions, and maybe influencing mood if a special interaction is completed. Kind of like a neurotic sim will be tranquil after freaking out. An easily impressed sim can be inspired after contemplating an object.
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