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I will say, despite my complaints about this pack's theme, I'm impressed with how much stuff there is. We have an occult, a ton of new gameplay items, many new interactions for sims, content for multiple ages, several new skills, multiple ways to explore the pack theme. I don't know what will be executed well or not, but at the very least the pack feels more full and ambitious than most packs we get. I really hope future packs try to push the envelope with content like this one.
An occult? I hadn't considered the imaginary friend an occult, but I guess kinda, in the loosest sense of the word. I doubt they have particular occult gameplay (can they even be controlled? do we know?) but it'd be neat if they had some special abilities at least, especially once turned human (which I have gotta assume we can do, right??)
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