"Armilus616;c-16947912" wrote:
I sort of disagree.
Any given pack can only have so much money and time dedicated to it, and therefore, each pack is limited to how much you can put in it.
That is why Aliens have so little Content compared to Vampires. If Vampires were added in Get Together, we wouldn't have all those vampire powers, the skill tree and so on.
We'd have one Coffin, maybe a crib, three outfits, five to eight vampire powers from the tree added to every Vampire by default along with two or three of the weaknesses, and the plasma bags you can order via the computer. No Vampire Lore skill, no Garlic, and some Feature like the new dancing skill and the corresponding trait as well as some board games would be missing from GT as well.
Witches, with their Spells and Brooms and potions and all that, would have to get the treatment Vampires got, with a Gamepack if not an entire Expansion Pack for themselves to do them justice.
The times where you could put 3 or 4 occults in one pack, flesh them out and it ends up good have yet to come.
In Sims 1 Makin Magic, Vampires and Werewolves were sort of added too, but only as a cosmetic thing, like all those furry suits now.
The only playable life state, although not actually an occult life state, but more like a magic skill with a very interactive new town, was magic users. You may call them Sorcerers or Witches.
In Sims 3 Supernatural, Werewolves were a disappointment, but they weren't ever really good in any Sims game yet, Fairies were boring (At least for me) and Vampires were... too "Twilighty" for me. And there are some complaints about the Witches, but in My opinion, they were the best Occults TS3 had and still has to offer. And Supernatural is still my favorite TS3 EP, hands down.
It was the first I bought, I bought it together with the base game, and its the Reason I tried the Sims in the first place.
Vampires Gamepack did a much better Job than Supernatural. No Idea about Makin Magic, as I don't own Sims 1, don't know how I could get my hands on it and highly doubt I would get it to run on my Computer.
I hear and read a lot of good things about makin magic, and I'd very much like them to redo what they apparently did back then if that isn't all nostalgia goggles.
But such a pack in TS4 would only include Witches or at least a magic skill like the Original, but wouldn't add Fairies, Genies, Mermaids, Goblins, Gorgons, Fauns, Centaurs, Pegasi, Hydras, Banshees, Chupacabras, or Ents, unless in the same form as Bees were added in Seasons or Skeletons in Djungle Adventure.
Also, Genies or Djinn are very doubtful, as we already have the Wishing Well that already does the Wishing thing.
I totally understand that! And wow, I appreciate such a thorough response. Clearly you have thought about this :) I guess I really just meant that I think two to three supernaturals could come in one pack, and by "pack" I meant ANY possible pack type. So if we had a Sims 4 Supernatural
Expansion Pack, it could possibly include a full array of features for witches and say, fairies. Two occult options for magic that can have similar features with clear differences. Then possibly a third occult state that has less focus, like a genie. Personally, I've NEVER used the wishing well, as it does not fit in the look of my games typically. That's not to say I can't use it, but I just haven't taken advantage of it. There's something alluring to me about a magical item that has a genie inside of it! If that didn't fit, perhaps witches could have a game pack and fairies could have their own game pack. I agree with you, they did do a good job with Vampires as a Game Pack, which gave us a well thought out occult addition to the game.
Makin' Magic was much sillier and eccentric. Think Halloween Town from Disney Channel or something of the like. SUPER fun, but I don't think that fits what today's Simmers want. It seems like the focus is on more in depth and less cute/silly character creation and storytelling (but still with room for those things). That's also just my point of view, the audience for this game is so different per person. Just my observation of the part of the community that wants supernaturals so passionately.
I personally did not care for the werewolves in any of the games, and don't really see the appeal. But again, I have never liked many of the supernatural life states too much. Fairies I enjoyed because they could fly, mostly lol. I also enjoyed witches but they were very limited in terms of versatility in appearance and clothing. I would LOVE a sorcery pack that included some more "modern" types of witchy clothing and objects. It could also add recipes to the alchemy skill, flowers for gardening, etc. Maybe a shapeshifting/disguise feature?
Above all it's discussions like this that help me understand why others want things like supernatural, farming, etc. Not that it matters what I think, but it's cool to learn!