"storyy;c-16947605" wrote:
"Avianator;c-16946775" wrote:
Genies? Imaginary Friends? They could be fun once or twice but there's no way they could fill a pack on their own. Let's be honest.
The only supernaturals on this list that have the potential to justify their own pack are mermaids and fairies. But personally I doubt we will ever get another supernatural lifestate pack after witches. A general Supernatural pack including several lifestates is probabaly the only chance for them to ever make it into the game.
I mean the question was not asking what supernatural pack we'd like next, rather what life state we'd like to see, but I totally see your point! I voted for Imaginary Friends and you're absolutely right, there's no way that would be its own pack. Maybe they'd fit into a pack that focuses on the toddler/child life stages, but since we already have Parenthood (which arguably focuses on parenting I guess) I don't know if they'll ever make it into the game lol.
Genies would be awesome in a Middle Eastern pack (or a travel pack including Middle Eastern themed culture/locations). But I'm not sure that I would want them to be a playable life state. This is coming from someone though who doesn't care for playing supernaturals to begin with lol. Mermaids would be tight but they were so botched in TS3 they'd really need to make it something new for TS4 otherwise what's the point haha.
I don't even think witches would be introduced in their OWN pack. I feel like The Sims wouldn't release a title with "Witch" in any form. If they went the "Makin' Magic" title route, that could include witches, fairies, genies, maybe even mermaids. I think this game is geared to a wide fanbase, which includes (as you said) 13 year old girls. Imagine the uproar in our society today if 13 year old girls were asking their parents for The Sims 4 Witchcraft gamepack lol. I don't think that'd fly.
At this point maybe I've read too far into this but... it'd be fun to have a general supernatural pack with several life stages. I also agree with the werewolf thing - I don't see the appeal. They were annoying in previous games honestly.
I sort of disagree.
Any given pack can only have so much money and time dedicated to it, and therefore, each pack is limited to how much you can put in it.
That is why Aliens have so little Content compared to Vampires. If Vampires were added in Get Together, we wouldn't have all those vampire powers, the skill tree and so on.
We'd have one Coffin, maybe a crib, three outfits, five to eight vampire powers from the tree added to every Vampire by default along with two or three of the weaknesses, and the plasma bags you can order via the computer. No Vampire Lore skill, no Garlic, and some Feature like the new dancing skill and the corresponding trait as well as some board games would be missing from GT as well.
Witches, with their Spells and Brooms and potions and all that, would have to get the treatment Vampires got, with a Gamepack if not an entire Expansion Pack for themselves to do them justice.
The times where you could put 3 or 4 occults in one pack, flesh them out and it ends up good have yet to come.
In Sims 1 Makin Magic, Vampires and Werewolves were sort of added too, but only as a cosmetic thing, like all those furry suits now.
The only playable life state, although not actually an occult life state, but more like a magic skill with a very interactive new town, was magic users. You may call them Sorcerers or Witches.
In Sims 3 Supernatural, Werewolves were a disappointment, but they weren't ever really good in any Sims game yet, Fairies were boring (At least for me) and Vampires were... too "Twilighty" for me. And there are some complaints about the Witches, but in My opinion, they were the best Occults TS3 had and still has to offer. And Supernatural is still my favorite TS3 EP, hands down.
It was the first I bought, I bought it together with the base game, and its the Reason I tried the Sims in the first place.
Vampires Gamepack did a much better Job than Supernatural. No Idea about Makin Magic, as I don't own Sims 1, don't know how I could get my hands on it and highly doubt I would get it to run on my Computer.
I hear and read a lot of good things about makin magic, and I'd very much like them to redo what they apparently did back then if that isn't all nostalgia goggles.
But such a pack in TS4 would only include Witches or at least a magic skill like the Original, but wouldn't add Fairies, Genies, Mermaids, Goblins, Gorgons, Fauns, Centaurs, Pegasi, Hydras, Banshees, Chupacabras, or Ents, unless in the same form as Bees were added in Seasons or Skeletons in Djungle Adventure.
Also, Genies or Djinn are very doubtful, as we already have the Wishing Well that already does the Wishing thing.