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- It depends what family. I have like 3 families with aging off, but the rest of my families have aging on.
- Hey! I play with aging on for all usually, with a custom lifespan. It’s in between long lifespan and normal lifespan, since I feel like normal is way too short and long is way too long.
"irishluck1986;c-17315606" wrote:
"Mindsimscreate;c-17315605" wrote:
Hey! I play with aging on for all usually, with a custom lifespan. It’s in between long lifespan and normal lifespan, since I feel like normal is way too short and long is way too long.
How do you do a custom lifespan?
I do it through MCC mod. It allows me to set the lifespan in days for each lifestage of the human lives, as well as pet lifespans.- Fluteline24New SpectatorI have a custom lifespan set with MCCC.
@irishluck1986 , click on a computer and go into MC Command Center. I think it's under the settings tab? - By tradition (aka until the awesomemod used to do the job for me), I let the aging off until all YA are in couple, and do the same evry generation with a sizeable amount of unmarried YA.
- I have aging off because I want to control when my sims age
though they often end their lives at YA because there is nothing all that unique from that point onwards so : /
like certainly id age them to elder if elders got something to do that ya don't but : / - GalacticGalSeasoned AceI play on Long, and age up the children when I'm ready for them to do so. I just aged up the eldest teen so he could go to uni. He's got four siblings, three of which are still teens and the youngest is a child.
- ChampandGirlieNew SpectatorI'm solidly in the "Other" category. I switch between mostly only aging the household I am playing and turning it off. I am ultimately aging the whole save but I edited a bunch of townies and then have kept aging off for most of them to create a sense of everyone in the rotation aging together.
By that I mean, when I'm playing one household, I just ignore the other households. I'm just in the perspective of that house and the others are all at the same place in time as the household that I'm playing. The townies are all aging roughly along with them.
As a result, when the households in my rotation start flipping over to a new generation which will be soon, I'll turn aging back on for the townies and let them age along. The same background people won't be around forever but with numerous households, they've been around a while.
If they don't manage to marry into my rotation then I'm happy to assume that they are all just going about their lives themselves. Meh, I'm fine with the idea that time works a little differently in the sims' world. Each household I'm playing is just showing me what is going on in that house at a given moment time. When I change to another, I'm roughly seeing the same moment again. I don't worry about the fact that seasons shift, I just try to make sure that I mix up the time of year when different households are played. - I play with aging on normal lifespan (with adjustments from MCCC), but it’s only for my played households. EA premades and townies don’t age
- Kimmer_oneRising TravelerIt depends on which save I am playing.
If I'm not playing a challenge I usually always start with aging off because I don't want to hurry with anything. Whenever my Sims have their first baby I put the aging on, either long or normal, depends on how I feel at the moment.
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