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thefirsttemplar's avatar
thefirsttemplar
Seasoned Ace
6 years ago

All the occults I hope to see added, returning and new.

Vampires and mages are nice aliens.. not really a fan myself and not sure why they even added mermaids. But there's so many more options to explore!

-Robot.
I was thinking they could add a robot that can be build as sort of a skeletal frame, and can be upgraded down three paths:
Protection. They attack intruders with a freeze ray, allowing them to be picked up by cops later, and can also work in a special variant job of law enforcement. They can be upgraded to look more intimidating.
Assistant. They clean the house, repair broken items, can feed children and babysit. They look similar to C-3PO.
Android. These robots want to become like humans, which is a longer road to take. First they can be upgraded to a shape that can wear clothes, move their mouths and start having traits. Emotional states can be unlocked one at a time, requiring more drastic stimuli. In the final state they'd be like Data from Star Trek, but can also have human skin tones.

-Cyborg.
In the same pack that adds robots, cyborgs could also be added. Some events that normally kill a sim could give the option to revive them as a cyborg. Could be a robotics table for that which could also be used for constructing robots. The unconcious sim could be carried there and survive a set number of time untill stabilised with cybernetics, so it requires a sim skilled in robotics to pull it off, and naturally the emotional state might also make it hard for them to perform the task.
A cyborg sim has unique customisation options, all just visual of course but gameplay wise they could have some abilities of androids.

-Elf.
They have pointy ears, live much longer than humans and move with grace. Physically weak however, as a trade off. They also get all magical capabilities of a mage life state.

-Werewolf.
It could take time for werewolves to master their shape, initially with every full moon they'd transform and you can't controll them. They ruin furniture, might attack other sims and run off into the woods to return as human the next morning. Could be some ways to get them to controll the shape, like being in a specific emotional state when they transform. Very focused for example.
Even in human form the werewolf could be great at discovering traits of other sims due to their smell and heightened senses. In werewolf form they could be stronger, move faster and be good at gathering collectibles. They can also learn to change at will and be in werewolf form all the time.

-Goblin.
A sim could be cursed to become a goblin, a child sized creature with large yellow eyes, big ears and pointy teeth. They are messy eaters, get unique interactions for mischief, live shorter and have no romantic interactions. They can be cured of this cursed state in several ways though.

19 Replies

  • Lazzial's avatar
    Lazzial
    Seasoned Ace
    6 years ago
    What about sims with superpowers? Like, X-Men or Avengers. That could be interesting. Not sure how that would play out in game though. We'd need some real villains.
  • I want zombies as a lifestate like Sims 2, fairies both evil and good ones, satyrs, genies, werewolves that are not just furry humans like the Sims 3 but closer to Sims 2 ones that can transform to wolves, unicorns and dragons as pets, and robots that can have a choice to look humanoid or not.
  • Either way with occults to add, they seriously need to take off those kid gloves and allow occults to be evil. Step away from the twilight stuff and live up to the legends of horror.

  • Werewolves. With actual wolf-like forms. Not like TS3. What if we could paint our werewolf form in CAS, like we can do with dogs? I'd love that.

    Also seeing them fix those terrible "plant sims" we currently have would be great.
  • I'd most look forward to Faeries. Taking inspiration from the folklore where Fae folk were actually dangerous.

    Werewolves and zombies would also be welcomed returns.

    I desperately want to see ghosts updated, they hardly qualify as occults right now. Mermaids could also use some tlc if we get a Supernatural expasion.
  • "dreamprisoner;c-17256851" wrote:
    Werewolves and zombies would also be welcomed returns.


    Not if they are anything like the ones from TS3, they were really stupid.

    They should resemble the Werewolves from the statues in the Vampire Gamepack, not some hairy human who can be fought off with a newspaper.

  • I'm a big supernatural fan, so all occults are welcome! I especially want werewolves though with a lunar cycle and body hair for all sims. Personally I want them to have an anthropomorphic wolf form that we can edit in CAS rather than them turning into actual wolves. I want werewolves to be worthy rivals for our vampires and just as versatile with a similar rank system from omega to alpha with various strength and weakness options.

    I would love fairies to return too with a beautiful fairy world. Again I would like them to be versatile so we can create fairies and similar creatures based on different folklore, which could include elves and goblins. I want changelings and fairy children with magical abilities. Let the younger sims take part in supernatural gameplay!

    I would also love a ghost update as for me they feel more like transparent sims in their current state. I wish ghosts were only visible to other ghosts, vampires and possibly other occults, and sims with a psychic skill or trait. I want ghosts to have 'unfinished business' that they need to complete, different needs to living sims e.g. ectoplasm, and more abilities. A fear emotion would also be great so that ghosts can actually scare living sims.

    I love mermaids and I hope we get underwater gameplay for them as well at some point. I know it's not an occult, but I would also like an occult hunter career as I feel this was the only thing missing in the Vampires GP. More supernatural careers generally would be fun.
  • I'm here for zombies, werewolves and fairies! I'm open to any other occults also. But my vamps definitely need werewolves to rival and zombies to kill off.

    Ghosts are pretty lame. They should be fairly scary atleast. This is not a horror game so I don't expect resident evil but..... ? if they do make zombies I hope they're not super childish.

    Still hoping for an underwater lot for mermaids also.
  • "simskeleton;c-17255902" wrote:
    I would love to have elves in the game <3 Pretty ones like Lord of the Rings. I haven't been able to figure out how to give my sims pointy ears. Any mod that I download no longer works and sadly there is no preset for pointy ears in CAS. Anyone have any suggestions?


    Check out Khitsule's Pointy Ears. It's cc, not a mod.

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