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JanuaryGarnet08
5 years agoNew Spectator
"SparklyBecca;c-17395830" wrote:
@Pamtastic72 It seems a little extreme that my Sim couldn't even get through a week without dying. If we're making tiny homes (mine was 32 squares) there aren't many options for beds etc so we have to use what's given, but I don't see why the bed should break every single time it's used and then kill your Sim. She'd even done the first upgrade, and it killed her the next night.
She didn't have any money to buy books or additional means to get skills as she'd needed to get her logic skill up for work and had bought a chess set. And I really don't think it's fair that the only way we an play the game is to get a mod to stop our Sims dying.
I've seen that it's been reported as a bug so I've gone and added my 'me too' to that and hopefully they'll sort it out so it gives us a little bit of a chance to get our Sim through their first week of life :s
I’m not a big fan of the devs tuning things back, because so far that means they take it out of the game entirely like alien abductions I haven’t had one in my game for nearly two years now, vampire residential break ins, pretty much gone, weather deaths and so on. I like when random crazy things happen without me having to force it to happen. The super safe dollhouse aspect of this game is it’s biggest downfall of this game imo. You make a sim and there’s a one million percent chance they die of old age. It’s kind of boring, and not challenging. So many talk about “middle ground” between the frequency of these happening and being entirely nerfed. I have yet to see any. They either happen or they don’t. There have been enough complaints about this one though that I fully expect it to disappear in the next patch.
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