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8 years ago
"kalaksed;c-16348436" wrote:
you can work around this a little bit by making the lot residential (or a shop), having the household buy it, put the fish in, then evict them (residential) or sell it (shop). bit expensive, but that's all we've got so far. and yes, it's irksome
i'm doing something like that for one of my museums (same idea as yours, really). and even making an actual 'aquarium' lot with various swimming pools that i'm going to (sadly) use a mod to fill with animated fish. there's a mod out there that makes an invisible item that you can use to play specific animations from the game. so, using lots of those for each individual fish type i'm putting into pools made to look like their natural habitats. ...lets just say it's a lot of work for something that only i will ever see...
I might just have to do it that way then :-/ buy, move in, add the fish, evict. Bummer!! But it seems logical - I haven't thought about turning into a shop - will try that too. It would be nice to have some place to look at all the aquatic creatures caught by my own Sims. Thanks for the tips!
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