Forum Discussion
6 years ago
"mika;c-17106154" wrote:"elelunicy;c-17105764" wrote:
There are very few hints in the game. Just because a pack is announced does not retrospectively make anything remotely related to its theme a hint. Most of the time it’s merely a coincidence.
Nah, there are hints. There were many for City Living about Pets, as well as about seasons in Pets. Sounds of dogs barking in the city was not just "coincidence". The calenders and certain furniture blatantly referenced animals and seasons. The calendar in Strangerville had tropical island designs, which is out of place in a pack involving a mysterious desert town. At this point idk why people are so adamant about denying them. Maybe because the hints reveal something y'all personally don't want in your game?
Yeah I don't get this coincidence stuff. This is a video game where every item has a purpose and every item is planned and placed intentionally. They know certain images being to mind certain things.
City living had a lot of pets suggestions.
At this point I see the hint deniers as just people trying to pretend to be smarter than everyone else because they don't "fall for" coincidence. When really coincidences in a game of this nature don't make much sense.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,259 PostsLatest Activity: 22 minutes ago
Related Posts
Recent Discussions
- 6 minutes ago
- 51 minutes ago