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g01denswan
6 years agoRising Ace
The price we pay for an EP, GP or SP is not only for the objects. We're also paying for their other expenses associated with running a business, such as rent, insurance, furniture, computers, software licenses, marketing, etc.
Also, some items take more time for them to create than others so you can't just take the price and divide by the number of objects. For base game objects, they can just remesh, retexture and reuse the same interactions/animations, but new interactive objects require new programming and animations that take a big chunk of the pack's budget.
You also need to consider that not all new game play such as running a business in GTW, setting restaurant menus in DO, and creating holidays in SN are objects. These systems take time to program and take up a part of the pack's budget.
Also, some items take more time for them to create than others so you can't just take the price and divide by the number of objects. For base game objects, they can just remesh, retexture and reuse the same interactions/animations, but new interactive objects require new programming and animations that take a big chunk of the pack's budget.
You also need to consider that not all new game play such as running a business in GTW, setting restaurant menus in DO, and creating holidays in SN are objects. These systems take time to program and take up a part of the pack's budget.
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