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SilentK008
5 years agoSeasoned Newcomer
"Dannydanbo;c-17638483" wrote:"kemowery;c-17638276" wrote:"Thornwood;c-17638220" wrote:
Odd, but how does one make their own post on here?
You need to respond to so many threads first before getting promoted to Member instead of New Member, then you can start your own threads. The hope, I think, is that people will get a feel for the place before they start posting new threads.
My next confusing point, is how are Jedi/Force users gonna work. Rey's NPC is shown using some kind of Force Power as an interaction, yet not comment on it being a life state. The closest thing they've said is that Practicing your lightsaber skills also increases your Fitness skill. So is the Force maybe tied to a specific Skill line? I wouldn't mind that. Especially due to the ability to then make a Spellcaster Force User, that is essentially a Night Sister.
My suspicion, and I admit I am trying to manage expectations, is that Rey and Kylo Ren using the Force are scripted events and there's no Force use for player-controlled Sims. (Canonically, lightsabers can be wielded by non-Jedi, including Finn, Han Solo, who used one only to cut open a Taun-Taun, but still, and General Grievous.) Until the modding community gets their hands on it.
Out of the eight game packs we have not including Journey to Batuu, four were just mundane stuff. Two offered quests and guided play (Jungle Adventures, Strangerville) but not new life states. Two offered new life states but not quests or guided play (Realm of Magic, Vampires). So I'd be surprised if JTB offered both.
But since the pack icon was leaked, I've seen a lot of people engaging in some absolutely wild speculation about what would be in this pack: multiple new worlds, living on a spaceship, a revamp of aliens (which would mean requiring Get To Work, so it'd be DLC for DLC), being able to kill or maim other sims with lightsabers, being able to kill other sims in gunfights, multiple new types of alien, etc. (When they weren't convincing themselves that this couldn't possibly be Star Wars and therefore had to be the pack that they wanted: farming, winter vacation, ghosts, whatever.) And I worry that people are still building the pack into something it's not, thinking they'll be able to train as Jedi and get Force powers, or have Kylo Ren and Rey get married.
I wouldn't go in expecting anything that's not mentioned specifically in the ad copy, and then maybe to be slightly disappointed in that.
If they are thoughtless enough to make a Star Wars pack without the Force, then they deserve all the complaining. I mean, we already have something that would work with the aliens that are already in the game. Just take that programming and make it a tiered power structure that Jedi must earn.
@Dannydanbo I'm not expecting a new occult life state att all. If it had been an expansion yes but right now no. They have always been very very upfront about new lifestates so I do not believe that this is it. The word jedi does not even come up once in the intro-blog. This is about traveling to an alien trading post and seeing what life is like there. Personally I like that this looks a bit more "dangerous", I need that for Sims 4.
"Explore Batuu to find kyber crystals and hilts for the most coveted Star Wars artifact: a lightsaber. Collect every piece to construct a blade that all your own. Then invite other Sims to spar in lightsaber challenges!"
However, if it had been a new lifestate, should lightsabers be exclusive to them? With a max wellness skill you can have a teleporting nice force user or a evil vampire who moves with the mist. Personally I look forward to being able to spar with my vampires because they have been relaxing too long.
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