Forum Discussion
- Here, here! I'd love to see Plantsims made into a real lifestate with a skill tree and everything. I think Merfolk and Aliens could use a refresh with some more CAS (ear and body fins, gills, and scales that aren't makeup or clothing items for Merfolk, new ear shapes, teeth, and eye types and maybe some "rubber forehead alien" type details for the face for aliens), and an actual skill tree for each. Also, we should get the option to link our alien sims' disguise form to their true form so that both forms resemble each other automatically like with Vampires, Merfolk, and now Werewolves, and choose to not even have an alternate human form for our aliens as well, like we can with Vampire dark forms.
- BoujieBee2New SpectatorI completely agree! I was so excited to finally have mermaids and was disappointed in their gameplay. They don't even have a Mermaid panel like Vampires and Spellcasters do. There's no incentive to gain more skills as a Mermaid. Once you become/create a mermaid, that's it, you have everything.
The same with Aliens. They could have had different interactions, only available to Aliens, while in Alien form. They don't have any objects in BB that I can remember. Aliens are literally regular sims. - SheepilingSeasoned Novice
"Ararine;d-1000320" wrote:
Vampire, Spellcaster, and werewolf got a lot gameplay content and power. Hell! Werewolf toddler got own unique! Alien and Mermaid didn't got equal treatment. Plantsims is too misery. Mermaid don't have own crib :'(
Mermaids also don't have their own tomb when all other occults have one. And plantsims have NOTHING. Not even genetics like in old games!
Both of these at least need to be given bassinets, tombs, and a permanent life state. Hopefully more gameplay too but can we at least get the basics please? - Yeah, aliens and merfolk definitely need to be updated. Also, adding merperson as a gender neutral option would go a long way.
- annaliese39New SpectatorYes please! I want ghosts to be updated too and I would also love hybrids. My vampire wants to learn alchemy.
- BabykittyjadeRising ObserverAdd ghosts to this list ?
- samsam713Seasoned NewcomerRegarding ghosts, I just want to quote my post from July 2020 again.
"Simmer_chiyen;d-978757" wrote:
Other than alien, mer-sim, plant-sim, and ghost, I think the life states in The Sims 4 are quite detailed and well-done. Here, I have some suggestions on how ghosts can be re-worked to appear full-fledged and logical.
Needs
Ghosts shouldn’t have as many needs as regular sims. In my opinion, a ghost would only have Fun and Social needs. Other need-based actions should only be taken because of their death types, which brings us to the next point;
Actions / Animations
Ghosts perform need-based actions such as eating, sleeping, or showers because of how they passed away. For example, a sim died from starvation would find something to eat when they appear, but the food would not affect the ghost in any way (See: Appearances). Moreover, ghosts would actively avoid or receive strong negative moodlets when exposed in certain situations, based on their death types. For instance, a drowned sim would avoid going into a pool or open water, and would get a +5 Tense moodlet when they do so.
Right now, ghosts would still route with doors in mind. I think ghost should use a direct-point method for routing since they can pass through solid materials. Their animations can also use some fine-tuning, as they still present the running and stair-walking animations like regular sims. I would suggest ghosts use the floating animation at all times when moving, only difference is their speed.
Appearances
Since ghosts are no longer regular sims, I think their appearances should be locked-in as the day they passed. They should not become fat or lean because of over-eating or exercising. As the food pile is a base game debug object now, I believe it is the perfect time that eating or drinking anything for a ghost should create a food pile or puddle on the floor.
What do you think? Add onto the tread if you have more ideas for this life state! - Plantsims yes...
- Serendipity0578New ScoutI would also like updated ghosts, plantsims, mermaids, & aliens. Plus, an updated Grim Reaper with an active playable career & skill set.
- FriendlySimmersSeasoned Rookiealiens yes but the rest no thank you since i rarely play occult and plant sims do not fit my game play
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,075 PostsLatest Activity: 4 days ago
Related Posts
Recent Discussions
- 2 minutes ago