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- I really wish they would bring them back. The burglars added an element of of surprise to the older games. They are the sort of unexpected, chaotic things that TS4 needs. Otherwise everything is too smooth and always goes to plan.
"FallenPrince;c-16494890" wrote:
I really wish they would bring them back. The burglars added an element of of surprise to the older games. They are the sort of unexpected, chaotic things that TS4 needs. Otherwise everything is too smooth and always goes to plan.
I know what you mean- I don’t see the hype over burglars. In my opinion they’re annoying :#
"wormstache999;c-16487007" wrote:
"Dannydanbo;c-16486717" wrote:
What kind of fancy tech does it take to create burglars? Stealing? We already have the klepto trait that lets our sim steal things. Check! Breaking into sims houses? Vlad does that already. Check! Reimbursement? We have that with fire damage. Check! An alarm system? Fire alarm and sprinklers. Check!
So what fancy shamancy tech do they need that they don't have some version of already? It just needs to be put together correctly.
100% agree. It sounds like a really lame excuse. There's literally everything in the game we need to get burglars.
I also find it weird that they have to prioritize things over basic things we've had since TS1. It also seems to be his favorite excuse nowadays - "We wanted to prioritize other things"
I'd rather they do prioritize better things, Burglars are something that (should) only happen occasionally at most, they add barely anything to gameplay or storytelling that a Sim with the Kleptomaniac Trait can't already do, plus it would likely make Simmers like me annoyed with them (mostly due to how often they robbed my Sims in TS3 and got away with really expensive items a few times).
Not to mention they'd have to create Cop NPCs as well whose only purpose would pretty much be to stop Burglars, just like Firemen would only exist to extinguish occasional fires. I can see why the devs haven't already added them, they don't add allot for how much time and money it likely takes to implement them. Though I feel like having to add Cop cars and Firetrucks are a big reason why these NPCs haven't been added.- XxAirixXSeasoned NewcomerWhile burglars would be fun for cop sims; what I really want is a real firefighter sim and firefighting careers to be back. I hoped that they would of when Get to Work came out and be similar to Ambitions; but sadly that didn't happen.
- This whole burglar not existing thing is truly funny actually... Because we do have the careers that would go along with them. Criminal Mastermind etc. Actually the Active career's pack would have been the perfect place to add those elements to the game... Sometimes I wish they would add a specific GP or EP later, especially since they came up with new tech since the beginning... If Active careers would come out now, there is a high chance it would come with burglars.
"Dianesims;c-16487010" wrote:
"ElenPink;c-16486719" wrote:
I've never cared about burglars.
Firemen on the other hand...I feel like they're needed. Sometimes my Sims are too dumb to extinguish themselves.
There's a fire sprinklers system, if you put it in your house it will have sprinklers appearing above your sims and extinguish the fire.
Maybe I'm just rly confused since I can't think of that item being in the sims 4, I do remember them being in the sims 3 but 4?
*goes to look ingame*- dianed485New Scout@Gelysen It's this. You can find it in Electronics/alarms.
"Dianesims;c-16487041" wrote:
@Gelysen It's this. You can find it in Electronics/alarms.
Lol yeah xD I just... never rly used it I guess x'D- Sigzy_29New Spectator
"Mikado-chan;c-16487079" wrote:
"Writin_Reg;c-16487004" wrote:
Click the shower and they will always extinguish themselves. I have never had a sim die from burning up as I always put a bathroom with a shower near my kitchens.
Just yesterday my sim caught on fire. I told her to extinguish herself but she didn't want to do that. She died. And she was like three steps from shower... :sweat:
That was probably a bug.
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