Forum Discussion
Godleyjeans
7 years agoNew Ace
"MidnightAura;c-16681880" wrote:
I love the burglars in the sims 1-3.
However it’s my belief that the burglar won’t be returning because anything even slightly negative is either not there or if it’s there is toned right down. For example sims don’t die if fixing electronics and they get shocked the first time, death in the temples in jungle adventure is rare If not non existent. Currently the most dangerous feature in game is the tumble dryer if you don’t clean the lint trap.
How would that work with a burglar? He creeps in the front door and is so overcome with happiness moodlets he decides not to rob you? He is confronted by your sim and they stop and have a friendly discussion, after which he picks up your sims valuables and walks out the door? Or what if he gets the current trend of visiting your house and not leaving for hours? It would be really immersion breaking got see the burglar rob you then make a beeline for your sims pc to play games.
Your sims spot a burglar and who they going to call? The police? What police? Without the police a burglar would be pointless as much as it pains me to admit it.
But please Gurus prove me wrong!
Good point! I had almost completely forgot about the police involvement needed for this feature to actually make sense, your comment leading to the realisation and quick tweet to a guru of expanding the active police career we currently have via GTW.
For the record, we DO have police, technically, just not in NPC form as of yet, however, they are there and should EA decide to add the negative feature to our game, they could simply revamp that career so we had off duty, or at least semi active police sims walking the beat and or patrolling in an NPC cop car, cars are a decorative feature in the sims 4 so it wouldn't be too crazy a push to have them roll up during a robbery or even some sort of negative altercation and see what the problem is.
This in itself brings the question of "Because we have police, shouldn't we have a reason for them being here?"
Yes we have the lazy, poorly designed interactions of checking out a crime scene and asking witnesses for their statements before looking for the criminal responsible, but that in itself just adds to the subject, we can visit a crime scene of a burglary, yet we don't have actual burglars, simply oddly dressed NPC's who act as a stand-in for what who we should really be locking up!
Again, the more we look into it, the more it doesn't make sense, why don't we have burglars when we can look at crime scenes and arrest sims? Why can we do X Y and Z but don't actually have active thieves?! Why do we have everything BUT burglars.
It doesn't make sense, and though I agree with everything you've said, we do have police, and hopefully the DEV team will, should they add burglars, work on their animations and features so we don't have them hanging around playing on our sims computers or eating their food (Actually that sounds sorta funny, they break in and raid your fridge) before deciding to loot the place.
It won't be a clean cut patch, it wont be perfect and we should accept that now, BUT it doesn't mean we shouldn't demand something we have the tools for but lack in terms of presence.
...Why can I imagine a burglar eating Bob's pancakes? Why is that a fight scene I want right now?