Forum Discussion
7 years ago
"paradiseplanet;c-16347964" wrote:
...And this is where the two camps setup: one camp who is all, "I want more death and danger with my Sims! EA please add more spice and depth to this game!" and the other camp that is, "Oh please no more death and danger, I care for my Sims too much to have them be killed by EA!"
This is why The Sims can't please everyone in this community. Someone will always complain and criticize about something. Which camp are you in?
Except the way I see, one camp that is all for no dangerous is already pleased enough that they should be. I'll get back to that later below, but on contrary, it's quite possible to please both sides If they split fairly and creatively enough. My two coins: Add to sort of templates by classification. Don't know what way one, but one could be defined dangerous and other safes. All the gurus have to do is split them evenly, 50/50. It would be a win-win situation. Kind of like how players have to choice to give penalty let vampires burn faster in sunlight or give them a reward/ability to be immune.
Except for death, it's pretty avoidable thing (excluding with the exception of bugs, which of course aren't deliberately and those fallacies tend to happen), because:
- Buying a cheap stove and increasing cooking while making quick meals or reading before jumping into the frying pan to the stove: AVOIDABLE DEATH. Also, extinguish self and others is a thing.
- A moodlet pops up that sims is about to be zapped to their death while repairing electronics -> cancel the interaction, and congrats - you cheated death.
- Sauna - don't keep the sims to long, or they won't die. Pay attention to moodlet that hint death.
And so on. Honestly, players should learn to play the game and be more careful with their sims. Of course their gonna die in a kitchen from fire, what else do you expect? A guardian angel for everyone? Laundry is an exception, because I don't think developers had the intention from sims to die from warm, clean and cosy clothes. That's the fault of moodlet system the way it was implanted of how happy buffs overstack to make them die out of laughter, not the laundry that is causing the death of sims indirectly to the fabric that is worn from these machines.