Forum Discussion
5 years ago
(IMO) This is yet another area of the game that contributes to it being less interesting.
You can have 5 adult sims in the household, and there's basically very little difference between any of them (outside of gender, and the title you give to their income habits)
They have the same personalities, the same whims, the same habits, and if you play them long enough, they'll also end up with pretty much the same skills.
For me, that's what makes the occult packs so important to the game. They create individuality. I can have one of my sims be a spellcaster and be encouraged to play that sim knowing fair well my other sims in the household will never achieve those spells. They'll never be able to teleport, or fix the sink with the wave of a wand......
...... I know many simmers don't like the occult packs, and that's fair enough of course, but IMO without the occult packs the sims take a major step backwards to being just a carbon copy of each other.
I think what is happening here for me is that I am constantly looking for ways to make each of my sims in my household seem different than my other sims. I gave up on personalities, and whims.... and pretty much fell prey to locked doors to keep particular sims away from achieving particular skills. Keeping the musical instruments locked in a room that only my musician can get into is .... well...... the best resolve I came up with so far.
.... then there's the locked knitting room. The locked painting room. The locked photography room, etc.
Yep, things are getting crazy in my sim house. lol. Soon they may have their own apartments built on the family lot. I may have to give them each their own floor.... lol. They're going to be individuals whether they like it or not lol.
You can have 5 adult sims in the household, and there's basically very little difference between any of them (outside of gender, and the title you give to their income habits)
They have the same personalities, the same whims, the same habits, and if you play them long enough, they'll also end up with pretty much the same skills.
For me, that's what makes the occult packs so important to the game. They create individuality. I can have one of my sims be a spellcaster and be encouraged to play that sim knowing fair well my other sims in the household will never achieve those spells. They'll never be able to teleport, or fix the sink with the wave of a wand......
...... I know many simmers don't like the occult packs, and that's fair enough of course, but IMO without the occult packs the sims take a major step backwards to being just a carbon copy of each other.
I think what is happening here for me is that I am constantly looking for ways to make each of my sims in my household seem different than my other sims. I gave up on personalities, and whims.... and pretty much fell prey to locked doors to keep particular sims away from achieving particular skills. Keeping the musical instruments locked in a room that only my musician can get into is .... well...... the best resolve I came up with so far.
.... then there's the locked knitting room. The locked painting room. The locked photography room, etc.
Yep, things are getting crazy in my sim house. lol. Soon they may have their own apartments built on the family lot. I may have to give them each their own floor.... lol. They're going to be individuals whether they like it or not lol.
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