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Cynna1065
5 years agoSeasoned Ace
"Oldeseadogge;c-17838954" wrote:
Thank you for posting the video! It really says a lot about our current mess, why, and does it well. The very fact that there are many worlds available (provided one has paid the money to get them) is itself a witness against EA for the shallowness of their work. For example, Willow Creek has for community lots a museum, nightclub, gym, library and park. That's it. If I want to send my sims to a restaurant I either have to go to a another world or sacrifice one of the few existing lots to make one. There is no such problem in TS2. Every world, with its satellites, is self-contained. If by some odd fluke what I want isn't available there is plenty of open land where I can plop a lot down and build without sacrificing what is already there. Each of those worlds is unique, has its own personality, vibe, and residents; is not simply like all the others only with a different coat of paint on the surface.
I completely agree. The EA/Maxis worlds are very bad for precisely the reasons that you mentioned. They're so tiny, that they don't feel like worlds at all. In another thread, I called them bedroom communities, places where Sims live but in order to work, eat out, be entertained, they typically have to go somewhere else. San Myshuno, in particular, suffers from this syndrome. It's the only real urban "world" in the entire game. Yet, there is not enough room to add all of the venues that one would expect to find in a city -- meaning all of them. Hot-swapping lots is not my idea of a good time.
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