Forum Discussion
Simsalot99
6 years agoNew Spectator
Well, here's one for the road that I didn't have time for the other day. Then I'll get out of your hair. Cars. Carl mentioned cars. Cars were mentioned as expensive items to be able to spend cash on. I suppose they would be. In the Sims 4, cars wouldn't really have anywhere to go. When it's off the work, it's off into the void. There are no roads that actually go somewhere, let alone work. I don't think you'd be able to back out of the driveway with the steady stream of senior citizens and Marcus Flexes, anyway. Cars could sit and look pretty, like most of my sims do, and off into the void, only to return a short time later.
When I played the Sims 3, my car was more than a car. It was my friend (it's in my friends list.) If I had a garage band I might get a Rock Town 3000. For another Sim the Rock Town 3000 would be an big gas guzzler and I'd opt for something more clean and modern. Bikes, scooters, broomsticks, a solid gold Sim Mobile (can't get much more greedy than that.) With a custom paint job and a variety of styles for various income levels and lifestyles, vehicles added something unique to the life each sim. From taking a cab home from a party, to getting stuck in the rain on a broomstick, or heading off to work early to be on time in your argyle Jalopy (oi), they connected you to the environment. Whether a pink pickup truck or a scooter, you could choose something that suited how far you were from what you wanted to do, and how you wanted to live. You could be green and economical and choose a bike, or deck your 8 car garage out with the most expensive cars and put up a security gate. You might even ride your horse. All of these things, while unique, connected sims to their environment. They actually went somewhere. There were roads and a way there and time passed when going to work or a store, and many things to do, and transportation from a cab or carpool or something more personalized got you there. Always. There was something to do and look at other than an empty house or loading screen. Instead of going off into the void and returning, after a long night of ghost hunting I could stop and buy a couple lottery tickets at the grocery store and eat at the 24 hour diner on the way home before collapsing into bed. I could go to the bookstore, eat, go to a park, the gym, take in some music or a movie, you name it, after coming out of the rabbit hole before heading home. Vehicles did all these things. They connected sims to the open world environment. They were present everywhere you went, because they got you there. From going out to a stakeout in a Big Lemon, biking to the gym, or heading out to forge some art on The Beast. Finding parking lots crowded with Jalopies, UFO's parked in obscure island locations, selling the Bwan Speedster to get through university (you know the one... don't lie), and getting half a dozen 85k sports cars and a bbq for being a celebrity. But they still got you where you were GOING.
Cars won't fix the Sims 4. They won't bring any of that back. There isn't really anywhere to actually go. There are no roads. There is nowhere to stop along the way. Just loading screens to go to a new location and an off to work void. The speed you get there, if you get there in style doesn't matter. You could still amass some wealth, but with the size of the lots I would be skeptical of where to put them.
When I played the Sims 3, my car was more than a car. It was my friend (it's in my friends list.) If I had a garage band I might get a Rock Town 3000. For another Sim the Rock Town 3000 would be an big gas guzzler and I'd opt for something more clean and modern. Bikes, scooters, broomsticks, a solid gold Sim Mobile (can't get much more greedy than that.) With a custom paint job and a variety of styles for various income levels and lifestyles, vehicles added something unique to the life each sim. From taking a cab home from a party, to getting stuck in the rain on a broomstick, or heading off to work early to be on time in your argyle Jalopy (oi), they connected you to the environment. Whether a pink pickup truck or a scooter, you could choose something that suited how far you were from what you wanted to do, and how you wanted to live. You could be green and economical and choose a bike, or deck your 8 car garage out with the most expensive cars and put up a security gate. You might even ride your horse. All of these things, while unique, connected sims to their environment. They actually went somewhere. There were roads and a way there and time passed when going to work or a store, and many things to do, and transportation from a cab or carpool or something more personalized got you there. Always. There was something to do and look at other than an empty house or loading screen. Instead of going off into the void and returning, after a long night of ghost hunting I could stop and buy a couple lottery tickets at the grocery store and eat at the 24 hour diner on the way home before collapsing into bed. I could go to the bookstore, eat, go to a park, the gym, take in some music or a movie, you name it, after coming out of the rabbit hole before heading home. Vehicles did all these things. They connected sims to the open world environment. They were present everywhere you went, because they got you there. From going out to a stakeout in a Big Lemon, biking to the gym, or heading out to forge some art on The Beast. Finding parking lots crowded with Jalopies, UFO's parked in obscure island locations, selling the Bwan Speedster to get through university (you know the one... don't lie), and getting half a dozen 85k sports cars and a bbq for being a celebrity. But they still got you where you were GOING.
Cars won't fix the Sims 4. They won't bring any of that back. There isn't really anywhere to actually go. There are no roads. There is nowhere to stop along the way. Just loading screens to go to a new location and an off to work void. The speed you get there, if you get there in style doesn't matter. You could still amass some wealth, but with the size of the lots I would be skeptical of where to put them.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,466 PostsLatest Activity: 14 days ago
Recent Discussions
- 2 days ago